Hello Everyone!
As you might know, we are working on Planetbase 2. This is obviously not Dawn of Man 2, but it's pretty close, as we are borrowing a lot of inspiration from it in terms of gameplay
We hope that people will feel right at home in it, as if coming back to a familiar world, even in a very different setting.
This is a recap of what we've done so far.
Planetbase 2 will feature a few different vehicles, as with Dawn Of Man, these will help colonists perform their tasks more efficiently.
In Planetbase 2 you will be able to build a variety of food sources: vegetables, algae, insects and vitromeat. Like in Dawn of Man, producing a variety of food will be critical for your colony's survival.
The Canteen, Bar, Dorms, Gym and Chill Out Room are some of the facilities colonists will be able to enjoy.
Apart from Solar and Wind we are adding Nuclear, Geothermal and Fusion Power.
You will be able to produce Propellant to refuel incoming spaceships.
Okay, there is nothing like this in Dawn of Man, this is definitely a new thing.
Versions of the Tech Tree, Work Areas or Primal Vision are making a comeback.
Also, like in Dawn of Man, Resource Limits and Workload Management will be critical tools.
This is just a small part of the features in the game, this will be our most feature rich game yet.
We are borrowing from Planetbase 1, Dawn of Man, and adding many novel ideas as well.
We hope you join us in this adventure to the future of mankind.
let us know what you think, if you like it or even if you don't!
Martiño.