
Hey everyone,
we're going into the weekend with a hotfix for you! Here are the changes:
Deleted: Steam achievements "Early Supporter", "Almost There", "Full Potential" and "Everyday Trinkets"
Fixed: Little Companion did not spawn in Void challenges
Fixed: A bonus room in Biome 1 disappearing in a special circumstance
Fixed: Operators trial being replayable when entering it again after returning from a Void Rift and softlocking you
Fixed: In some void challenges "Defend the Base" enemies were stuck and didn't run towards the Base.
Fixed: Void rift return position which caused you to instantly fall down and die upon returning in Biome 2
Fixed: Boss gong was not attackable in some circumstances
Fixed: Wrong respawn point in a Biome 1 room which caused you to endlessly fall down softlocking you
Fixed: Swift Shift operators trial description displayed a different number compared to the actual used swift shift interval
Fixed: Tutorial softlock when backtracking after last combat. (when backtracking with double jump and dash and Blinkstrike)
Fixed: Void challenge UIs didn't get turned off if "Show HUD"-Setting is turned off
Changed: Inventory now uses the same Protocol and Corpora cards as the pickups
Changed: Both Protocol cards (pick-up and inventory) play videos now
Felix