Vangrid Playtest · published · build 24961761

Logistics: Rescue Under Fire is now live, replacing Supply Line Operation
This Playtest update swaps "Supply Line Operation" out of the whitelist for "Logistics: Rescue Under Fire" — the new scenario has been through multiple rounds of internal testing and fixes, and is now open to all testers.
What's new:
• Wounded rescue: carry wounded soldiers to the medical station to save them; you can also hire logistics troops to auto-carry for you
Supply chain buildings (highlights):
• Radar Station: call in airdrops of a specific crate type (ammo / food / medicine / fuel drums, etc.), limited by cooldown and quota
• Mini Fab: produces crates for free, but needs a steady supply of fuel drums to keep running — no fuel, no production
• Hire Station: spend supply vouchers to hire logistics troops or a two-person stretcher team to auto-carry crates and wounded soldiers; also where rescued hostages go to pick up weapons
• Medical Station: carry wounded soldiers here to heal and return to duty; needs a medicine supply, or treatment pauses
• Cargo Pad: a two-way crate staging area for relaying supplies
• Supply Expansion Site: spend vouchers to build new supply outposts on the spot
• Enemy pressure escalation: camp raid squads, elite affix surges, endgame bombing runs and assault waves
• Match conditions (MatchMutators): Logistics: Rescue Under Fire now supports all six random per-match conditions
Known issue:
• There's still an unresolved multiplayer physics crash (mostly triggered by dense enemy death scenes) that we're actively investigating. If you hit a crash while playing, please help us out by reporting what was happening — thank you!
Thanks for playing our Playtest — we'd love to hear your feedback.