Hello, Legends!
I hope you all had a great summer!
The wait is over. Miniature Legends Update 6.0 is officially LIVE! ⚔️
Ever since our first appearance at Gaming Island, we've been hard at work on what has become our biggest update to Miniature Legends yet.
Update 6.0 brings major improvements across nearly every part of the game, including:
🎮 Controller Support
⚔️ 4 New Legends
Meet Aurora, Darknight, RobzZz & Chicken Man, each bringing something new to the Tiny Lands!
👾 New Foes & Ranged Bullet Hell
New ranged enemies have entered the fight, filling the battlefield with projectiles and bringing a new layer of chaos to combat.
⚠️ New Gameplay Hazards
Watch your step! Some maps now feature new environmental hazards that add another layer of danger to the battlefield, forcing you to stay on the move and adapt while fighting off the horde.
💨 New Dash Mechanic
Every Legend can now dash across the battlefield, giving you another way to maneuver around enemies, escape dangerous situations, and weave through incoming attacks.
💥 7 New Abilities
Expand your builds with the Axe, Sage Leaf, Pizza, Run Bomb, MiniNomicon, Wand, and Chakram!
🛠️ Updated Abilities
The Sword, Bow, Lightning, and Dagger have also received updates, giving some familiar abilities a fresh feel.
🎨 Refreshed UI & New Animations
The interface has received a major refresh across the game, complete with new UI animations that make menus and interactions feel smoother and more responsive.
🔑 Auto Login
Getting into the game is now quicker and easier with automatic login, reducing the steps needed to jump back into the Tiny Lands. (Keep in mind it may ask it twice sometimes, we're looking into that..)
🌐 Improved Online Systems
We've made improvements to our online systems, making it easier and faster to invite your friends and jump into the Tiny Lands together.
⚙️ Shader Optimizations
We've optimized several of the game's shaders to improve performance and reduce unnecessary GPU load, helping Miniature Legends run more efficiently across a wider range of hardware.
⚙️ Shader Compilation
Miniature Legends will now compile necessary shaders before starting the game, helping reduce shader-related stutters and provide a smoother experience once you enter the Tiny Lands.
📱 Upcoming Platforms — Mobile, Mac, Linux & Epic Games Store
We're actively preparing Miniature Legends for its upcoming launches on Mobile, Mac, Linux, and the Epic Games Store, bringing the Tiny Lands to more players across more platforms!
✨ Tons of Quality-of-Life Improvements & More!
This update represents months of development, testing, iteration, and feedback from our community. Whether you've been with us from the beginning or you're stepping into the Tiny Lands for the first time, there's never been a better time to play Miniature Legends. :)
Update 6.0 is a major milestone, but we're far from finished.
Alongside continued updates to the game, we're now preparing Miniature Legends for its upcoming releases on Mobile, Mac, Linux, and the Epic Games Store. We'll have more to share about each platform as we get closer to launch!
And for those of you joining us at GAMERGY Puerto Rico, you'll be able to experience Update 6.0 with us in person on August 29–30 at Booth #103!
Thank you to everyone who has played, wishlisted, shared, reported bugs, given us feedback, or simply followed our journey.
Thank you all for your patience and support. ⚔️
- Angel Here's an official Artwork celebrating our launch by our artist Gabriel Cabrera (Pontencucharita)!