Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Armory Crafter›Events›1.3 - Patch Notes
In-game event

1.3 - Patch Notes

Armory Crafter · published 17 days ago · build 24907427

All eventsPlayers around this dateRead on Steam

1.3 Update (August 24, 2026)

Materials & Customization

  • Revamped the Materials and ID Mask system. You can now create your own masks to apply materials to specific areas of a mesh.

  • Increased the maximum number of layers per mesh part to 30 (up to 10 layers per material, with a maximum of 3 materials per mesh part).

  • Old ID Mask textures are now called Mesh Textures.

  • Added blendshapes to meshes for additional customization.

  • Added new material presets.

New Parts

  • Added new sword parts: blade, crossguard, grip, and pommel.

  • Added 2 new hammer head parts.

  • Added 2 new shafts.

Fixes

  • UV scaling is now exported correctly.

  • DirectX/OpenGL normal maps now export correctly.

  • Fixed issues with the UV panel.

Compatibility Notice

Due to changes made to the ID Mask system, weapon projects created in 1.2 or earlier may have visual issues when loaded if they use the old ID Mask system. Sorry for the inconvenience.

Linux / SteamOS

Native Linux builds were causing unexpected crashes and are no longer supported. The Windows build now works properly through Proton on Linux and SteamOS systems.

More from Armory Crafter

Other announcements

All events
Game update27 Jun 20261.21 - Hotfix— Fixed small issues with the UI — Fixed some issues with custom textures — Fixed wrong rotation models on parts connected to hidden meshes — Optimized startup time and reduced loading time a bit Known issues: — The Linux version can sometimes crash when working with project resolution at 2048x2048 , especially with the Axe templateIn-game event16 Jun 20261.2 - Patch Notes– Added support for custom textures – Added UV scaling option – Improved random generation – Fixed exported model topology (now preserves original quads) – Added rotation support for ID mask textures – Blur now also affects warp texturesArmory CrafterGame update28 May 20261.1 - Hotfix- Added Material Presets - Increased max layers to 16