• Enemies no longer navigate around flat rocks as if they had a wide invisible circular footprint. Pathfinding now follows the real obstacle shape and lets enemies approach the hero more closely.
• Rocks and other obstacles now receive a different layout between new runs while remaining stable throughout the current run.
• The boomerang is now more compact and uses the clean weapon icon without a circular halo. Size increases from levels and synergies continue to work as before.
• With Large UI enabled, route totals no longer overlap the Selected and Locked labels on Act cards.
• The shorter duration tag no longer overlaps the hourglass artwork on the Time Sand reward card.
• Fixed the bottom edge of letters being clipped in reward descriptions and rarity lines.
Weapon, enemy, and progression balance remain unchanged.
Report a bug:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863306/
Share a suggestion:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863536/
Thank you to everyone sending detailed reports and helping us improve Tail and Chaos!