Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tail and Chaos›Events›Hotfix — Obstacles, Rewards, and Background Audio
Game update

Hotfix — Obstacles, Rewards, and Background Audio

Tail and Chaos · published 19 days ago · build 24874788

All eventsPlayers around this dateRead on Steam

Battlefield

• Rocks, crystals, and other large obstacles now use proper scene depth. The hero and enemies appear in front of or behind an object according to their position instead of always being drawn over it.
• Experience collected by the quiet route no longer disappears without feedback: crystals visibly fly toward the hero, and the exact amount of experience gained is displayed.

Rewards

• Fixed a rare issue that allowed a previously kept card to occupy a ninth slot in an 8/8 build. Once the final free slot has been filled, an ineligible card is no longer offered and cannot be accepted.

Settings and Interface

• Added a “Mute in Background” option to the Audio settings. It is enabled by default and silences the game when its window loses focus without changing the master sound toggle or individual volume levels.

Weapon balance, enemy balance, experience values, and the overall power ceiling remain unchanged.

Feedback

Report a bug:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863306/

Share a suggestion:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863536/

Thank you to everyone sending detailed reports and helping us improve Tail and Chaos!

More from Tail and Chaos

Other announcements

All events
Tail and ChaosGame update8 Sep 2026Small UI UpdateFixed rocks and cliffs obscuring event information panels. Event timers, progress, and objectives now remain visible. · Added a revive indicator next to the health display. A bright icon means your revive is available. A dimmed, crossed-out icon means it has already been used this run. Thanks for your feedback!Tail and ChaosGame update2 Sep 2026Update 0.5.0.12826Fixed the level-up reward screen. If you banish all three offered cards, the game will immediately deal three new ones. This does not consume a reroll, and banished items remain excluded for the rest of the run.Tail and ChaosGame update24 Aug 2026Previous Journey Finds Can Now Be DeclinedHello! This update improves the reward from the Lost Trail event. Previously, after defeating the guardian, players had to choose one item from the previous journey. Even if none of the available items suited the current build after using every reroll, there was no way to leave without taking one. The reward screen now has a “Decline” button. It lets you continue the run without taking a new it…