Tail and Chaos · published · build 24874788
• Rocks, crystals, and other large obstacles now use proper scene depth. The hero and enemies appear in front of or behind an object according to their position instead of always being drawn over it.
• Experience collected by the quiet route no longer disappears without feedback: crystals visibly fly toward the hero, and the exact amount of experience gained is displayed.
• Fixed a rare issue that allowed a previously kept card to occupy a ninth slot in an 8/8 build. Once the final free slot has been filled, an ineligible card is no longer offered and cannot be accepted.
• Added a “Mute in Background” option to the Audio settings. It is enabled by default and silences the game when its window loses focus without changing the master sound toggle or individual volume levels.
Weapon balance, enemy balance, experience values, and the overall power ceiling remain unchanged.
Report a bug:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863306/
Share a suggestion:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863536/
Thank you to everyone sending detailed reports and helping us improve Tail and Chaos!