New Content
New Level: Deepwinter Reach
2 New Playable Characters: Paladin & Wind Dancer each with their own starting weapon and passive kit.
Balance
Level 1 is more forgiving early on, easing new players in before the difficulty ramps up.
Difficulty across all levels has been rebalanced end-to-end for a smoother curve from level 1 through the finale.
Fixes
Enemies no longer get stuck frozen in lakes/water.
Small fast enemies are easier to spot in a crowd.
Character & Level Select: added visible scroll arrows, and fixed an issue where some locked characters/levels couldn't be reached with keyboard or gamepad.
Fixed translated text overflowing card frames in some languages.