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Tail and Chaos›Events›0.4.0.12813 — Combat and Clarity
Game update

0.4.0.12813 — Combat and Clarity

Tail and Chaos · published 22 days ago · build 24818126

All eventsPlayers around this dateRead on Steam

Combat

• Fixed the White Crane volley in Act III. Both feathers now correctly cross the hero's hit area instead of passing on either side of a stationary target.
• Regular enemy projectiles can no longer damage the hero at the very edge of the shade once the hero is already inside it. Boss attacks designed to pass through shade are unchanged.
• Bone Spear Synergy now shows visible bone shards flying toward affected nearby enemies. Its description now clearly states that nearby enemies take 20% damage. Radius, damage, and target count have not been increased.

Interface

• Fixed the Time, Level, Enemies, Events, and Elite labels being clipped on the Steam Deck results screen.
• The useful-item indicator no longer rapidly switches between nearly equidistant targets, preventing ground-item labels from shaking while moving left or right.

Expedition

• The Friends table now numbers the visible rows as 1, 2, and so on instead of displaying global Steam positions such as 4 and 5. Global position remains available in the tooltip and still determines result order.

The save format, progression, economy, and overall power ceiling are unchanged.

Feedback

Report a bug:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863306/

Share a suggestion:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863536/

Thank you to everyone sending detailed reports and helping us improve Tail and Chaos!

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Other announcements

All events
Tail and ChaosGame update8 Sep 2026Small UI UpdateFixed rocks and cliffs obscuring event information panels. Event timers, progress, and objectives now remain visible. · Added a revive indicator next to the health display. A bright icon means your revive is available. A dimmed, crossed-out icon means it has already been used this run. Thanks for your feedback!Tail and ChaosGame update2 Sep 2026Update 0.5.0.12826Fixed the level-up reward screen. If you banish all three offered cards, the game will immediately deal three new ones. This does not consume a reroll, and banished items remain excluded for the rest of the run.Tail and ChaosGame update24 Aug 2026Previous Journey Finds Can Now Be DeclinedHello! This update improves the reward from the Lost Trail event. Previously, after defeating the guardian, players had to choose one item from the previous journey. Even if none of the available items suited the current build after using every reroll, there was no way to leave without taking one. The reward screen now has a “Decline” button. It lets you continue the run without taking a new it…