• Fixed the White Crane volley in Act III. Both feathers now correctly cross the hero's hit area instead of passing on either side of a stationary target.
• Regular enemy projectiles can no longer damage the hero at the very edge of the shade once the hero is already inside it. Boss attacks designed to pass through shade are unchanged.
• Bone Spear Synergy now shows visible bone shards flying toward affected nearby enemies. Its description now clearly states that nearby enemies take 20% damage. Radius, damage, and target count have not been increased.
• Fixed the Time, Level, Enemies, Events, and Elite labels being clipped on the Steam Deck results screen.
• The useful-item indicator no longer rapidly switches between nearly equidistant targets, preventing ground-item labels from shaking while moving left or right.
• The Friends table now numbers the visible rows as 1, 2, and so on instead of displaying global Steam positions such as 4 and 5. Global position remains available in the tooltip and still determines result order.
The save format, progression, economy, and overall power ceiling are unchanged.
Report a bug:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863306/
Share a suggestion:
https://steamcommunity.com/app/4991410/discussions/0/588432892837863536/
Thank you to everyone sending detailed reports and helping us improve Tail and Chaos!