Took A short break through July (burnout mostly), as I have been very busy and was struggling to come up with ideas for Boxed In's level design, there was also no story really at all so I was trying to add on to the lore without it sucking, so I spent the entirety of last month pondering level design and thinking of what to add to the lore.
This month I got some more ideas and energy, so production will start again VERY soon.
As you should know, I am A single indie-developer making this game, so it will be A long while before the game is finished, I hope you think the wait is worth it like I do. ^^