Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Kill The Hero Playtest›Events›Update 0.0.39 - Bugfixes
Game update

Update 0.0.39 - Bugfixes

Kill The Hero Playtest · published 56 days ago · build 24223035

All eventsPlayers around this dateRead on Steam

This update improves building mode, the incoming hero preview, and conveyor belts.

Incoming Heroes

  • Reworked the preview for the next hero wave.
  • Round markers now show current, upcoming, elite, and final rounds more clearly.
  • Added tooltips for round markers.
  • The Incoming Heroes detail panel now shows more information about expected enemies.
  • Improved controller navigation and focus handling for the Incoming Heroes panel.

Doors & Building

  • Doors can no longer be placed on tiles occupied by guards, traps, or furniture.
  • Moved doors now follow the same placement rules as newly placed doors.
  • Door tiles are handled better by decorative dungeon props, preventing false decorative corner placement.

Conveyor Belts

  • Updated conveyor belts to use the new sprite set.
  • Conveyor belts now automatically rotate to match their selected direction.
  • Added a slow 4-frame conveyor belt animation.
  • Updated shop, research, and preview icons to use the new conveyor belt sprite.
More from Kill The Hero Playtest

Other announcements

All events
Kill The Hero PlaytestGame update8 Sep 2026Update 0.1.5: Thieves, Spies and Stronger GuardsThe demo now ends cleanly after the first world. This update adds sneaky Thieves who can slip past guards, traps, conveyor belts and honeypots while hidden, but can be revealed by alarm bells, doors and the final room. New Spy research gives clearer previews of upcoming hero waves, while the Armoury can now become a repair station for wounded guards. The update also improves readability across…Kill The Hero PlaytestGame update21 Jul 2026Update 0.1.3: More Cards, Better Control, and a Hotter DungeonYour dungeon has more ways to ruin a hero’s day. This update focuses on new cards, stronger Professor progression, clearer tutorials, and a more atmospheric dungeon world. More tools, more danger, more chances to turn overconfident “heroes” into useful gold. New Cards · Heal the Professor when the heroes get a little too close. · Boost the Professor’s damage and make your last line of defense h…Kill The Hero PlaytestGame update19 Jul 2026Update 0.1.2Fixed some bugs and finetuned pushback / conveyorbelts.