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Primitive ShadesEventsPrimitive Shades [Part 1] - Release Patch Notes
Game update

Primitive Shades [Part 1] - Release Patch Notes

Primitive Shades · published 12 Sep 2026, 19:13 UTC

All eventsPlayers around this dateRead on Steam

Primitive Shades - Patch Notes

First off, thank you all for playing Primitive Shades over the past few days. I really appreciate all the kind words, feedback, and support.

And thank you for your patience! After reading through your feedback and reviews, I've been working on fixing some of the more noticeable issues players have been running into.

Changes & Fixes

  • You can now press O (or your custom keybind set in the settings) to repeat the most recent objective in case you missed it.
  • Part 1 has been reduced to approximately 2.7 GB, alongside several other optimisation improvements.
  • Localisation has been improved, including translated objectives and various pieces of previously missing text.
  • The menu has been revamped to make navigation clearer, and settings can now be accessed directly through it.
  • Added a Bug Report button to the main menu, making it easier to report any issues you encounter.
  • The flashlight is now easier to find.
  • Fixed several issues with the settings menu, making it more reliable and consistent.

Thank you again to everyone who has taken the time to play the game and leave feedback. It genuinely helps me figure out what needs improving.

Apologies for any inconvenience caused by these issues, and I hope you enjoy Primitive Shades!

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Primitive ShadesGame update11 Sep 2026Launch Update: Bug Fixes this WeekendHey everyone! Thank you so much to everyone who has played Primitive Shades so far and especially to those who have taken the time to leave feedback and report issues. I've seen the bug reports coming in, and I'm actively working through them. I'll be spending this weekend fixing the issues (and making improvements) players have encountered and pushing updates as they're ready, with the most se…