🛠️ Update: Balance Adjustments and Collisions
Hi everyone! I just released a small patch focused on fixing the multiplayer combat system.
Changes made:
- Hit registration: Fixed a collision issue that prevented headshots from being properly detected in 2-player matches.
- Damage adjustments: Tweaked the critical damage parameters to ensure headshots instantly eliminate opponents.
- Collision fix: Optimized the character capsule so projectiles hit the head collision sphere directly without invisible blocks.
Thanks for your support and for helping me test the game!