During Magic combat, equipped jewellery stuck on one pose for more than half of each idle loop, and the robe's sway visibly jumped partway through. Both animate smoothly again. Same root cause as the melee armour fix in the last update. The jewellery art was drawn against the shorter idle sway, and against the longer one it kept landing on the wrong frame. Magic goes back to the shorter sway too.
Long hover text now wraps into a compact box instead of stretching across the screen in a single line. The settings rows and the leaderboard filter buttons were the worst offenders.
During Farming's batch identify, the item names that fly off the table could be cut off at the top of the drawn area if the skill readout was collapsed. They now show in full.
— Vosk