Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Joint Venture: Prison Commissary Simulator DemoEventsThe commissary needs test subjects (playtest signups are open)
Community

The commissary needs test subjects (playtest signups are open)

Joint Venture: Prison Commissary Simulator Demo · published 28 Jul 2026, 15:18 UTC

All eventsPlayers around this dateRead on Steam

The commissary is understaffed. That's where you come in.


I'm a solo dev, and Joint Venture has hit the stage where it needs to be played by people who aren't me, ideally before I talk myself into calling it finished. So I'm opening early playtest access and looking for a first crew willing to break it.
New here? Joint Venture is a prison-commissary sim. You run the shop from behind the window: fill inmate orders, manage your stock, and turn a profit, all under the cameras, patrols, and pat-downs of a Papers, Please rule-machine. Then, when the right customer leans in, you move contraband under the counter, because every sale buys another piece of your escape.
What testing actually looks like:

  • Early and rough. Things will break. Finding out where is the whole job.
  • You play, you tell me what feels good, what feels off, and what's a bug.
  • No NDA theater and no hoops. Just honest feedback from real players.


How to get on the list:
Drop your email on the access list and I'll reach out when the next build is ready to hand over.
➜ REQUEST PLAYTEST ACCESS



Not up for testing but want to watch it come together? Hit Wishlist up top so the launch doesn't sneak past you.
You'll be contacted when required.