
Another day, another batch of fixes and improvements! Here is everything included in Hotfix #2:
Made the boat more responsive while steering.
Adjusted the sound effects played when the helm passes through its central position.
Added a tutorial plate explaining how to use the harpoon system.
Fixed the Pull Harpoon tooltip not appearing correctly for clients.
Increased the collision size of harpoon projectiles, making successful hits more consistent.
Added a new flocking system for fish and wildlife.
Improved the overall fishing system.
Fixed incorrect fishing rod collision.
Added an additional fish-selling point near the gate.
Made nighttime environments brighter and easier to navigate.
Fixed underwater anti-aliasing issues.
Fixed incorrect footstep sounds while walking on the boat.
Added missing localization for the anchor-drop interaction.
Fixed missing client-side harpoon tooltips.
Added clearer in-game guidance for operating the harpoons.
Introduced additional CPU optimizations.
Improved the performance of several gameplay systems running in the background.
Our next major focus will be the physical behavior of players and objects aboard the moving boat.
We know that physics interactions on the deck can sometimes produce unwanted shaking, movement corrections, or unstable behavior - especially in multiplayer sessions.
There is no single simple solution that works perfectly in every situation, so we will be testing several different approaches over the coming days. Our goal is to find the best balance between stable movement, responsive interactions, multiplayer synchronization, and the chaotic physics that make the game fun.
Some solutions may behave differently depending on latency, player count, and what is happening aboard the boat, so your reports and feedback will continue to be extremely valuable during this process.
Thank you for playing, reporting bugs, and helping us improve Water You Doing?
We are continuing to monitor your feedback and will keep releasing fixes and improvements as quickly as possible.
Don't forget to slap this Wishlist button!
See you on the water! 🌊
— DiSolve Studios