- Zombies will turn back in the opposite direction when they collide with objects like buildings and appliances, and not get stuck like before.
- Shooting will hit enemies better, unlike before. Zombie will have damage even if the shooting does not hit the head.
- Fix some of the mission's character behaviour.
- Fix the improper size of Elien after saving and loading the game progress.
- Now player1 and player 3 characters can lift the dead body and throw or drop, so players can have 2 options. Throwing a dead body towards enemies would cause damage to enemies, but would destroy the items carried with the body.
- Add more attack behaviour to some NPC enemies.
- Add some features for a dog as a companion.