Game update

Folk Emerging Demo - Patch, June 14th 2026

Folk Emerging · published

This demo patch includes the following changes:

  • Design

    • Food waste now gets calculated based on stockpile that will remain after consumption at the end of each turn

    • Baseline Food Forageable decreased for all species by -5 to account for the overall higher stability of foodwebs since the last update

    • Happiness bonus from Council norm is now 0.5 X lowest clan Influence instead of 1 X lowest clan Influence

    • Happiness is now limited to range between -300 and +300

  • UI

    • Probabilistic event outcome notifications now list % chance at end of each outcome instead of at start

    • ESC key now first unstages any staged Scouting mission or structure placement (if any) instead of opening in-game menu

    • Clicking on units' equipped item slot now also selects the unit

    • Removed tutorial goal for achieving Minimum Food Stockpile

    • Added a couple more tutorials

  • Fixed bugs:

    • Fixed trade evaluation bug when non-player factions offer deal

    • Fixed Farm structure still having old resource costs (now 3 Wood, 4 Stone)

    • Fixed domestication points not getting reset when switching from Domesticating to Foraging production focus

    • Fixed tooltip bug when interacting with certain dropdowns

    • Fixed rare crash when starting new game without restarting app

    • Fixed unassigned fighter count misalignment after switching specialists between bands.

Check out the demo in Steam Next Fest June 15th-22nd!

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