Hello Matchmakers!
We've noticed that the imps have seemingly caused a lot of chaos within our game, so we've given them cute little construction outfits, and put them to work clearing up their messes.
Our team has been hard at work fine tuning and tweaking the elements already in the game.
We've also begun cooking on our first major update, so lots of new content is on the way.
Below you can find the full list of changes and bugfixes, we hope you like the refined v1.4.1!
-Ghost Moth

-Added daily conversations with Jett on days 4, 5 and 7 (if ze is in the tavern).
-Research areas open up after advancing your relationship to tier 2 (formally tier 3).
-Auto-letterboxing has been added as a temporary fix for different screen resolutions.
-Reduced default ambience volume.
-Oren now has his own training defeat lines (and is no longer borrowing Jett’s).
-Added sound effects to the Lone Bone assist.
-Exhaustion debuff has updated icon.
Bug Fixes:
-Talking to Oren more than once in a day will no longer require a soft reset.
-AJ’s stance break will now break sparking motes correctly.
-AJ’s parry will now only block might attacks.
-Spells can no longer be cast when stunned or at 0 magic.
-Fixed a layering issue that hid the icon for the Lone Bone assist.
-Fixed an inventory of 11+ items overflowing the wrong way.
-The audio effects for spells should now line up more accurately with the animations.
-Spells with variable costs will no longer break combat.
-Various spelling and typo fixes (Especially for Calyx, those imps would not leave them alone).