Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Idle FleetEventsUpdate 0.1.95: Steam achievements, progress bars, and raid rewards
Game update

Update 0.1.95: Steam achievements, progress bars, and raid rewards

Idle Fleet · published 11 Sep 2026, 09:08 UTC

All eventsPlayers around this dateRead on Steam

New

Achievements now have a progress bar so you can see how close you are.

Fixed

If you were missing Steam achievements, they will show up as you play. Ones you
already earned are included.

A few achievements were not actually possible to get, and those have been fixed.

The market no longer switches you from selling to buying when you click a price,
and big purchases ask you to confirm first.

Raids now tell you the real chance of getting the Leviathan's Heart. If you were
owed a raid reward and never got it, it will be paid next time you log in.

Time away now counts whatever you left running, not just combat.

Your starting gear counts toward your collection.

Combat shows what flux costs you per kill, and engine dodge numbers are correct.

You can filter your transaction history, and your market orders stay until you
clear them.

Long exploration trips finish properly.

Lists no longer jump around while you are using them.

Balance

Offline combat uses more repair kits than it used to. Keep some in stock.

More from Idle Fleet

Other announcements

All events
Idle FleetGame update4 Sep 2026Update 0.1.91: Guild level, guild hiscores, and guild taxNew · Guild level. 5% of the XP you earn also goes to your guild, on top of what you keep. Your guild levels up, and the guild screen shows the bar. · Guild hiscores: level, this week, per member, and raids. One board, four tabs. · Guild tax. The owner can set a cut of the credits members earn, up to 5%. Raises are announced a day ahead, and every guild's tax shows before you ask to join. · If…Idle FleetGame update28 Aug 2026Patch 0.1.75Expedition fuel is taken when you launch now. Trips always finish, even if you sell your fuel mid flight. Cancelling asks first. · Expedition cards show your real trip time, not the base one. · Market: you can undercut the cheapest listing again. The price field shows what's allowed. · New Transactions list on the market screen. Shows everything you earn and spend. · Added a Chinese chat room.…