Bounty Trail has been out for nearly a week now. I’m glad there’s so much interest in the game, but it’s also clear a lot of you also expected more from it. The first week’s patches have been focused on fixing bugs and improving the core experience, and so will the second week’s patch, but after that I plan to introduce more content to extend the longevity of the game. Since early in development I’ve wanted to add a Hard difficulty mode, this would make replays more challenging and rewarding.
Here is the current plan for the future of this game…
Next update: Friday, September 11
This update will focus on improving the experience of the Standard difficulty, and some visual improvements.
Later in September
The Hard difficulty mode - This mode would not just increase bounty difficulty, but also add some new twists to the gameplay.
Later this year
I am thinking about a mode that would continue the story after the events of the main game, but it is too soon to say much about this yet.
Thank you to everyone who has played, reviewed, and submitted bug reports so far!