
To everyone who gave it a try, hammered a blade, argued with stubborn customers, decorated their shop, and then told me exactly what felt wrong about it — thank you! Your feedback helped shape the game in the best way,
Over the course of the playtest I squashed a huge number of bugs and rebalanced the economy and the systems around it — the forge, haggling, demand, progression. All of it in preparation for the upcoming demo.
That's what's next. Keep an eye out.
Wishlist the game so you hear about the next one the moment it's live
Follow the store page for dev updates between now and then
Thanks for the support!