Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HIPS N NOSES DemoEventsDev Log #4 - July 2026
Community

Dev Log #4 - July 2026

HIPS N NOSES Demo · published 2 Jul 2026, 01:51 UTC

All eventsPlayers around this dateRead on Steam

Hello, everyone!👋

We are back with the 4th edition of the HIPS N NOSES Development Log!

Can you believe we’re already halfway through the year? Time flies, but that also means the day we finally show you the world of HIPS N NOSES is drawing closer by the day!

In this month's devlog, we’re excited to share our latest development progress, along with the highly anticipated Steam Demo release schedule! Let’s dive right in!🚀


🌆New Area

During our playtest back in February, we received a lot of feedback that it was a bit disappointing not being able to explore much outside the café during the management phase.

We spent a lot of time brainstorming how to address this.

We realized that simply expanding the space around the café wouldn’t be enough to showcase everything we have in store.

So, we made a bold decision to build an entirely new space!

We have added a Plaza Map, offering you a sneak peek into Al Wake City—the city that never sleeps!

In the Plaza Map, you'll be able to immerse yourself in the cityscape crafted in our unique art style and meet the diverse customers who visit your café.

Moving forward, we plan to add hidden exploration elements where you can uncover lore and secrets about the world, so please look forward to it!

💬Improved Dialogue Presentation

In the latest version you played, conversations with NPCs visiting the café were a bit static, without any special visual presentation.

Our dev team has always wanted to deliver not just fun management and combat, but also a deeply immersive narrative and character stories.

Taking your feedback to heart, we set out to completely overhaul the dialogue presentation!

We’ve added unique entrance animations for each NPC that reflect their distinct personalities, along with dynamic character motions that match their lines, adding an extra layer of life and immersion.

It’s a bit of a bummer that we can only show you still screenshots today instead of GIFs or videos, as they don't fully do it justice!

👩‍🍳New Party Member: Paulette

In our previous devlog, we introduced Paulette's role in the management phase, remember? This time, we want to give you a quick teaser of Paulette’s weapon concepts for the combat phase!

As a skilled dessert pastry chef, Paulette wields various baking and cooking utensils as her weapons inside the dream world! You’ll get to experience her uniquely delicious combat style very soon, so stay tuned!

🗓️Steam Demo Release Schedule

Before our official launch in Q1 next year, we have a massive milestone ahead of us: releasing our Steam Demo!

Since we are planning to participate in various global game shows in the second half of this year, we’ve aligned our demo release schedule accordingly. And the official date is...

July 31st! Just one month away!🥳

In this free demo version, you will be able to experience a full in-game week (7 days).

This version will feature major improvements, fixes, and polishes based on the feedback from our previous playtest.

We will share more precise details and announcements closer to the date.


That’s all for this month’s development update!

Please keep an eye out for our upcoming development journey. We'll also be dropping exciting news about our attendance at upcoming offline game shows soon, so don't miss out!🙌

To stay up-to-date with the latest news on HIPS N NOSES, make sure to follow our official X (Twitter) and join our Discord community!

Thank you so much for reading until the end!

Join our community:

  • Discord: https://discord.gg/34Xy3QDjNb

  • X (Twitter): @Pepper_Stones

More from HIPS N NOSES Demo

Other announcements

All events
Community25 Aug 2026Participating in Gamescom2026!Hello, everyone! We are the HIPS N NOSES development team. We are excited to announce that HIPS N NOSES will be participating in Gamescom 2026 , held from August 26 to August 30! · Dates: August 26 – August 30 (Local Time) · Booth Location: Hall 10.2, Booth S34 Visitors who stop by our booth and play HIPS N NOSES will receive an exclusive 2026 Edition Sticker ! This special merchandise is only…Major update19 Aug 2026v0.5.0 Major UpdateHello everyone! We are the HIPS N NOSES development team. Based on the valuable feedback you’ve shared, we have rolled out an update with new features and improvements to enhance your cafe management experience. Please check the details below. 👇 ◆ New Features ◆ Part-Timer System Added · Starting from Day 2, you have a chance to offer employment contracts to visiting customers. · Once a contra…In-game event12 Aug 2026Demo 0.4.2 Minor UpdateHello, everyone! 👋 Are you enjoying the game? We've applied another small patch with some updates and improvements. ⚙️ Improvements · Fixed an issue where ingredients could not be hovered over before selecting a recipe during drink preparation. · Fixed pad controls so that if saved data exists on the title screen, the initial focus defaults to "Continue". · Added a tutorial regarding closing t…