In-game event

Marathon Update 1.1.0.2

Marathon · published · build 23703758

General 

  • ONI is now announcing the return of C.A.R.R.I., the CyberAcme Runner Reinforcement Initiative. This Initiative returns with following changes and additions: 

    • CyberAcme Commendations: A new material which is awarded to Runners that promote C.A.R.R.I. values  

      • For Crews: Earn commendations (+4) for each contract objective you assist your crewmate in completing   

      • For Solos (Non-Rook): Earn commendations (+6) for each contract objective you complete. Bonus commendations (+5) can be earned if you exfil with other players.  

      • For Rooks: Earn commendations (+5) for successful exfils. Bonus commendations (+5) can be earned if you exfil with other players.  

      • All commendations rewards will be sent directly to your vault after completing any of the actions listed above  

    • C.A.R.R.I. Armory: Exchange commendations for special offers in CyberAcme’s armory. 

      • Weapon Showcase: Each week, C.A.R.R.I. will feature a new weapon. An enhanced weapon will be given for free, but runners will have the opportunity to kit up their own and even buy a unique, deluxe variant. 

      • Reputation Packs: Can only be bought from the C.A.R.R.I. Armory. Purchasing one will automatically grant reputation for the associated faction. 

      • Special Offers: In addition, C.A.R.R.I. will provide an assortment of useful items and equipment. Keep an eye on offers as the season progresses. 

  • Fixed an issue where the previous selected zone would reset after each run. 

  • Fixed an issue where your crew fill settings did not persist between runs. 

  • Fixed an issue where Rooks were able to queue as a Duo. 

  • Fixed an issue that prevented Crew members from readying up after swapping from Trios to Duos. 

  • Fixed an issue where a Duo may be unable to matchmake if the leader changes the activity to a non-Duos zone. 

  • Fixed an issue where a crew error would display if Crew-fill was enabled while on Duos. 

Item Economy 

  • Added weekly login rewards beneath the "today's sponsors” section in the Armory. 

  • Slightly reduced loot quality and increased item pool in Cert containers in Night Marsh. 

  • Slightly reduced Prestige drops from pinnacle containers found in Prestige locked rooms. 

  • Fixed an issue where combatant reinforcements in Night Marsh were able to roll more loot than intended over the course of the run. 

  • Minor rebalancing of Folio and Trunk rewards across item types. 

  • Fixed an issue where UESC Sponsored Kits could spawn with Cryo keys. 

Cradle 

  • Reduced XP value of “Bluenique” (deluxe unique weapons) from 1,500 to 700. 

  • Reduces XP value of Superior and Prestige weapon mods: 

    • Superior: 2,500 to 1,000 

    • Prestige: 7,500 to 3,750 

Combat 

Weapons 

  • Fixed an issue where Folding Stocks stat bonuses were reversed based on their configuration. 

Bully SMG 

  • Fixed an issue with Bully Twitch sub drop style’s magazine not matching the promotional artwork. 

BR33 Volley Rifle 

  • Fixed an issue where the Lockout Muzzle Break Prestige mod was not suppressing the weapon audio for the user. (Audio was properly suppressed for other Runners.) 

V22 Volt Thrower 

  • Fixed an issue where firing the V22 Volt Thrower could be inaudible to crewmates and other Runners. 

User Interface and Experience 

  • Errors in the Ready Up screen will now more clearly display which crew mate has an error. Hovering over the error will display a tooltip explaining how to resolve the it. Crew errors (such as too many/not enough Runners) will display only near the ready button. 

  • Fixed an issue where some weapon mod tooltips would flash or not show when comparing with another compatible mod. 

Runners 

Thief 

  • Fixed an issue where Thief could say the wrong voice lines in the Runner select or when damaged in-run while equipped with the Kasha Yokai shell style. 

Contracts 

  • Fixed an issue where the wrong art was being displayed on the “Story & Rewards” side of certain limited contracts. 

CyberAcme 

  • Fixed an issue that could prevent some limited Cryo contracts from appearing correctly after weekly reset. 

NuCaloric 

  • Fixed an issue with Capstone 2 where patch kits and shield charges were not being awarded upon completing standard contracts. 

  • Fixed an issue that prevented anti-virus packs from being available in the Armory, even after unlocking them in the Faction upgrades. 

Codex 

  • Fixed an issue with entry “One man’s treasure” where it would complete without needing to convert a Prestige rarity item in the Cradle. 

  • Updated tooltip description for Bungie Reward entries that rewards are available for purchase after claiming. 

  • Fixed an issue where some “Early Bird VIP” entries from Season 1 were not unlocking correctly in Season 2. 

Zones 

Dire Marsh (Day and Night) 

  • Fixed an issue that allowed Runners to loot certain containers in the Bioresearch locked room without the proper key. 

  • Fixed an issue where a non-final exfil's timer could be extended beyond the final exfil's timer, resulting in Runners dying to the timer even while standing in an exfil. 

  • Fixed an issue causing a few containers to float on top of Greenhouse. 

Dire Marsh (Night) 

  • Fixed an issue in Upper Complex where a door hack device was hidden behind a cabinet. 

  • Fixed an issue where other Runners' flashlights wouldn't appear if they were turned on before entering your sight range . 

Dire Marsh (Day) 

  • Fixed an issue where the second wave of exfils were failing to spawn. 

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