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Paper Towel Royale DemoEventsv1.1.9 - New Gun Sprites, Balance, & Fixes
In-game event

v1.1.9 - New Gun Sprites, Balance, & Fixes

Paper Towel Royale Demo · published 8 Jun 2026, 00:22 UTC · build 23614382

All eventsPlayers around this dateRead on Steam

Game:

Player Movement Speed:

- Increased rolling movement speed from 5.7 to 6

- Increased duration of the speed boost after unrolling from 0.1s to 0.15s

- Decreased acceleration factor from 75 to 65

Items:

- Tweaked item pool spawn weights

Health Potion:

- Increased health per tick from 10 to 20

- Increased time between ticks from 0.5s to 0.7s

Baseball Bat:

- Increased swing lunge force from 14 to 16

- Decreased swing duration from 0.4s to 0.38s

Rock:

- Increased gravity scale from 1.5 to 3.5

- Increased mass from 2.5 to 4

Rocket Launcher:

- Decreased rocket acceleration delay from 0.6s to 0.4s

Guns:

- Updated sprites for every gun (made them look more like guns (hope you like it (tell me if you don't)))

Mortar Mom:

- Removed angle offset for each shot

- Increased shot force from 18 to 22

Uzi:

- Decreased damage per bullet from 9 to 8

Zapper:

- Increasd shot cooldown from 0.04s to 0.05s

- Increased reload time from 1.5s to 1.75s

Specials:

- You can now go through tubes while using any special

Spin:

- Increased fully-charge duration from 0.6s to 1s

- Decreased middle/cardboard mass from 10 to 5

- Patched where you could spin while rolling (sorry)

Bubble Blower:

- Bubble no longer spawns damage or heal text

- You now still shoot 3 bubbles if you pop the initial bubble by blowing it with your mouth (you know what I mean)

- Fixed where you could cancel your own bubble chain when pressing the special button again

Hammer:

- Made hammer movement more realistic and understandable I think (gave it more weight)

- Thrown hammer now has gravity

- Patched where you could still use the hammer while you were rolling and it was invisible (sorry)

Other:

- Made feedback button icon more clear

- Added 0.25x, 0.75x, 1.25x, 1.75x game modifiers for special charge speed

- The "Next Level" button changes to a "Next World" button if you are playing a round-based game mode

- Decreased basketball three-pointer distance from 10 to 9 units

- You can now do stuff while in tubes (just not roll/unroll)

Fixes:

- Fixed where the storm would annoyingly spawn randomly when the round ended

- Fixed the goal text showing "PointTargetOption" when choosing king of the crown goal length

More from Paper Towel Royale Demo

Other announcements

All events
Game update26 Aug 2026v1.2.5 - Critter Control ImprovementsMade sure the cosmetic wheels aren't rigged · Added the version number and date to the Critter Control game summary · Made enemies not collide with their corpses · Rename PvE to Critter ControlIn-game event22 Aug 2026v1.2.4 - New Enemy, FixesPvE Mode New Enemy! - Enemies can now be shielded - Enemies now progressively get introduced by waves - You now gain experience for playing PvE - Renamed Co-op to PvE Items Boomerang: · No longer damages teammates Tweaks: - Players now have one invincibility frame on damage Fixes: - Fixed where tombstone would spawn even when you had no teammates - Fixed enemies getting stuck - Fixed where you…In-game event3 Jul 2026v1.2.3 - Co-op Enemy ImprovementsCo-op Mode: - Co-op waves enemies per wave multiplier 1.25x to 1.3x - Kill messages for bat and frog - Enemies now have carcasses - Bat now rotates upright - Added slight input delay for coop summary ui popup - Sounds: · Frog croak · Bat flap · Frog hurt · Frog die · Bat hurt · Bat die Items Rock: - No longer friendly fire Guns Gumshot: - Reload time decreased from 1.9s to 1.25s Other - Added t…