Paper Towel Royale Demo · published · build 23614382
Player Movement Speed:
- Increased rolling movement speed from 5.7 to 6
- Increased duration of the speed boost after unrolling from 0.1s to 0.15s
- Decreased acceleration factor from 75 to 65
- Tweaked item pool spawn weights
Health Potion:
- Increased health per tick from 10 to 20
- Increased time between ticks from 0.5s to 0.7s
Baseball Bat:
- Increased swing lunge force from 14 to 16
- Decreased swing duration from 0.4s to 0.38s
Rock:
- Increased gravity scale from 1.5 to 3.5
- Increased mass from 2.5 to 4
Rocket Launcher:
- Decreased rocket acceleration delay from 0.6s to 0.4s
- Updated sprites for every gun (made them look more like guns (hope you like it (tell me if you don't)))
Mortar Mom:
- Removed angle offset for each shot
- Increased shot force from 18 to 22
Uzi:
- Decreased damage per bullet from 9 to 8
Zapper:
- Increasd shot cooldown from 0.04s to 0.05s
- Increased reload time from 1.5s to 1.75s
- You can now go through tubes while using any special
Spin:
- Increased fully-charge duration from 0.6s to 1s
- Decreased middle/cardboard mass from 10 to 5
- Patched where you could spin while rolling (sorry)
Bubble Blower:
- Bubble no longer spawns damage or heal text
- You now still shoot 3 bubbles if you pop the initial bubble by blowing it with your mouth (you know what I mean)
- Fixed where you could cancel your own bubble chain when pressing the special button again
Hammer:
- Made hammer movement more realistic and understandable I think (gave it more weight)
- Thrown hammer now has gravity
- Patched where you could still use the hammer while you were rolling and it was invisible (sorry)
- Made feedback button icon more clear
- Added 0.25x, 0.75x, 1.25x, 1.75x game modifiers for special charge speed
- The "Next Level" button changes to a "Next World" button if you are playing a round-based game mode
- Decreased basketball three-pointer distance from 10 to 9 units
- You can now do stuff while in tubes (just not roll/unroll)
- Fixed where the storm would annoyingly spawn randomly when the round ended
- Fixed the goal text showing "PointTargetOption" when choosing king of the crown goal length