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and yet, we dream›Events›1.38b - another big update!
Game update

1.38b - another big update!

and yet, we dream · published 4 months ago

All eventsPlayers around this dateRead on Steam

64 bug fixes and 12 new additions! here are the highlights:

waypoint system added: you can now track your desired quests. navigation buttons will light up yellow to guide you, and map screens will display a clear yellow 'x' to mark your exact destination. we implemented this because many players found the previous navigation system a bit too complex.

crafting table overhaul: the crafting table has been redesigned. it now looks much sleeker and automatically displays the names and descriptions of items when you hover over them, preventing any confusion.

report filling improvements: on the report filling screen, your selected choices will now stay permanently highlighted. they will no longer appear empty when the mouse cursor hovers over them.

dum's quests and lore: made various tweaks and changes regarding dum's quests and their backstory.

milk bar night visuals: updated the nighttime visual assets for the milk bar and added brand new angles.

church transitions: the transition between the church and the churchyard is no longer handled via a choice menu.

player housing: if the player currently owns a house, they will now automatically go there to sleep at the end of the night.

new reward dynamic: killing arr now grants a specific reward from rob.

sunflower system tutorial: added a few lines of dialogue to the intro scene to better explain the game's "sunflower" system to new players.

new mechanic: drunkenness: introduced alcohol items and a brand new getting drunk mechanic.

out-of-combat consumption: consumable items like milk, protein powder, and merlot wine can now be used outside of combat scenarios.

story progression fix: added an extra intro quest to prevent the player from accidentally visiting jim before officially meeting may and eli.

More from and yet, we dream

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