Servus scavengers,
Update 9 has landed, bringing a ton of improvements, balance changes and fixes to the most commonly reported issues we've seen reported of late!
We've also implemented new systems to address teamers, added custom mouse keybinds and separate sensitivity settings, and more...
Check out everything that’s new below 👇
Made changes on the backend to decrease the chances that players who team up before the start of the expedition would be placed into the same expedition
Repair Kit balance changes:
Repair Kit Orbital Storage Stack Capacity 10 -> 20
Repair Kit Fuel Stack Capacity increased
Orbital Storage 24 -> 60
Large Stack 30 -> 60
Medium Stack 12 -> 24
Small Stack 3 -> 6
Repair Kit Fuel Capacity increased 3 -> 6
Changes to the Drop and Hide Item Actions
Press X:
While holding Small Items (or Weapons) - Put the item back into inventory from the hands.
While holding Large Items - Drop the carried item from the hands onto the ground. Equip the last carried small item (when possible; if not, equip the hands)
Hold X:
While holding Small Items - Drop the carried item from the hands onto the ground.
While holding Large Items - Drop the carried item from the hands onto the ground. Equip the last carried small item (when possible; if not, equip the hands)
Items/Weapons currently held in the hands can be placed in storage
Previously, you had to unequip the item/weapon before placing it in storage
Added the ability to assign buttons to the side mouse keys
Added separate sensitivity for the following states
Idle
Hip
Scope
Sniper Scope
Turret
Turret Scope
SteamID is displayed near the player’s name
This makes it easier to find players when processing reports that were not submitted via “Report Player” in the game
Added EULA and Players Conduct to be shown at the start of the game
These screens will only be shown during the first launch and when changes are made to them
Possibly fixed an exploit that allowed artifacts to be used more than once
Fixed anticheat false positives:
Where the player was flagged by anticheat while using the trampler ladder below a certain height
Where the player was flagged by anticheat after exiting to the Main Menu while crouched and then resuming the expedition
Fixed turret icons
“New icons” should’ve been shown only in the Outfitting stage when turrets are added to the trampler, not everywhere.
Fixed an issue where the trampler reactor could not be turned on while a weapon was in hip mode
Fixed an issue where compartments that can be passed through, such as cargo decks and framed stairs,could block access to the Essential Compartments without triggering a pathfinding error
Fixed an issue where blueprints with no access to Core Compartments could’ve been created
Fixed an issue that allowed building a trampler with compartments outside the designated area
Fixed an issue where the ‘Evacuation Temporarily unavailable’ message was displayed on a previously activated tower
Fixed an issue where the item prompt in Storage had too many hotkey options
Fixed an issue where a crew member’s body might’ve partially remained in the Captain’s lobby after leaving the party in any way
Fixed an issue where the trampler kept moving after the steering wheel was destroyed
Fixed a backend issue where players could get stuck on the “Waiting for rival expeditions 0/0” screen
The game may freeze briefly when closing the Players List.
This occurs after closing the player list four or more times
The character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background
Items may be displayed inside the character’s body in some cases
Large items may float around the character
Character may become invulnerable to melee damage while interacting with turrets or the steering wheel
Bullets can pass through the character on speed-boosted trampler
Shotgun might not deal damage at close range distance
Ironclads can be triggered multiple times by reentering the trigger area
Blueprint can’t be deleted
Character can become occluded in some cases
Character might get broken animations on turrets and steering wheel after using Orbital Strike on Smuggler control scheme
Walkaround: get any tool or weapon in hands or respawn
Character hands are “broken” when they carry energy rods
Please don't hesitate to report any issues you encounter or share any feedback you might have following this update on our Steam Forums and Discord!
Catch you on the dunes, raiders.
- Hologryph / tinyBuild Games