--Added Golden Core: open Character Talents in the hub → tap Golden Core; buy long-term stats, toggle on/off anytime; tracked per character
--Added Endless mode: on the Realm Select screen, check Endless (must have cleared the current difficulty; can’t combine with Newbie); or choose when the normal waves end
--Added Newbie mode: on the Realm Select screen, check Newbie; this run only, golden-body VFX; can’t combine with Endless
--Added To Stones: during combat level-up pick-one, tap To Stones to take spirit stones instead
--Added Auto Convert Level-Ups to Stones: toggle in Settings, default combat key T (rebindable); when on, level-ups auto-convert to spirit stones (off by default each run)
--Fixed summons/water lingering after replacing summon skills in Boss fights; Boss chasing off-screen; spawns outside the barrier
--Fixed getting stuck on Loading when settings files were corrupted
--Fixed pick-one failing to open / soft-locking; revive getting stuck during pause/pick-one; pause state sticking
--Fixed Beastmaster talent stats sometimes not syncing; fixed 【Scarlet Slash】 talent issues
--Improved 【Calamity Convergence】: damage can transfer to summons; summons explode on death or when duration ends
--【Demon Phoenix Nirvana】 no longer has regen
--Restored phase-1 drops/EXP for 【Blood Temple】 and 【Bone Maiden】
--Fixed character-switch soft-locks in hub, stacked-panel focus issues, and cross-run residue
--Opening video volume now follows the Music slider
--Buff colored-keyword hover is more accurate; you can move into the detail popup; Esc closes it
--Player hit flash + brief i-frames; clearer enemy hit feedback
--Continued UI polish for Golden Core / talents / attributes / combat; Atk Speed and Attack Range shown as bonus %
--“Attack Speed / Move Speed” shortened to “Atk Spd / Move Spd”
--Credits missing glyphs, results, and synergy preview polish