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Shards Of SolitudeEventsVersion 1.3.5.
In-game event

Version 1.3.5.

Shards Of Solitude · published 30 Jun 2026, 19:18 UTC

All eventsPlayers around this dateRead on Steam

New:

- The “Madness” difficulty level has been added. There are no achievements associated with this difficulty level. It is entirely optional. Players do not need to complete it to make any progress. This difficulty was added at the request of some players who found the “Hell” difficulty level too easy. I will continue to balance this difficulty as the game evolves.Bug Fixes:

- Fixed a bug that prevented Miyuki from moving if the player hugged her near a turned-on old radio.

- Fixed a bug that caused the location to become brighter than intended after completing the first challenge on the “Lights Out” difficulty level.

- Fixed collision issues near the bulldozer.

- Fixed numerous spots that the player could use to easily avoid Miyuki.

- Fixed collision issues near the stairs in the room with electrified water, where Miyuki could get stuck.

Gameplay Changes:

- Miyuki’s movement speed while in a friendly state on the “Normal” difficulty level is now higher.

- Miyuki’s line of sight and hearing range have been slightly increased. These changes are minor and will not significantly affect gameplay.

- On “Hell” difficulty, if Miyuki isn’t currently chasing the player, she now has a 25% chance to suddenly jumpscare the player in certain locations and begin a chase.

- On “Hell” difficulty or higher, if the player’s HP drops below 19%, Miyuki will execute them instead of continuing to attack. On very high difficulty levels, Miyuki deals increased damage, which will inevitably lead to player death at that HP percentage.

- The music during the final battle against Miyuki has been changed.

In rare cases, some players have reported that the buttons do not work in pause menu. Unfortunately, I was unable to find any bugs related to the pause menu. I tried to reproduce various situations that came to my mind and that players described, but the pause didn’t glitch and worked as intended. It seems the problem lies elsewhere.

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Community15 Aug 2026True evil lurks in the shadows.Something terrible happened at this hospital...Game update1 Jul 2026Hotfix 1.3.6.- Fixed a bug where Miyuki could offer to play the “last chance” game even though the kill animation had already started in a playful mood. - Fixed some text mistakes in the English localization. - Fixed a bug that caused the orb from the central passage to be visible during the final battle against Miyuki. - Removed the chance for Miyuki to appear in certain locations on “Hell” difficulty. On…In-game event24 Jun 2026Version 1.3.0.What's New: - The “Training” difficulty has been added. This difficulty will help players explore the map and item spawns without worrying about Miyuki. However, you will not be able to escape, perform the ritual, or reach any of the endings. - A secret room has been added with a teaser for a future story chapter. It may be difficult to find, but for players who know the map well, this won’t be…