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An Automaton's JourneyEventsBug Patch Note - June 7th
Game update

Bug Patch Note - June 7th

An Automaton's Journey · published 7 Jun 2026, 15:13 UTC

All eventsPlayers around this dateRead on Steam

ADJUSTMENT: Made the "copy" rooms of the pink castle easier.
-> These rooms were by far the hardest part of the early game and they didn't fit the intended difficulty of a first dungeon.

BUG: Talking a second time to Gigi when she's on her way to Calli leaves Cecilia stuck in "cinematic mode" unable to move.

BUG: Defeating Calli while she's attacking with her big scythe or when she's doing the teleporting attack will leave the red circle and the scythe visible until the player leaves the area.

  • Thank you Karl for the 2 bug reports


[日本語セクションは機械翻訳ツールによって翻訳されました。不正確な点がある場合は、英語版をご参照ください。]

調整:ピンクのお城の「コピー」ルームの難易度を下げました。

-> これらの部屋は序盤において断トツで最も難しく、最初のダンジョンとして想定していた難易度に見合っていなかったためです。

バグ:ジジがカリのもとへ向かっている最中に2度話しかけると、セシリアが「シネマティックモード」に固定され、動けなくなってしまう。

バグ:カリが大きな鎌で攻撃している最中、またはテレポート攻撃を行っている最中に倒すと、プレイヤーがそのエリアを離れるまで赤い円と鎌が表示されたままになる。

2件のバグ報告をありがとう、カール

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