Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Infinite VoyagerEventsSeptember 11 Hotfix
Game update

September 11 Hotfix

Infinite Voyager · published 12 Sep 2026, 03:41 UTC

All eventsPlayers around this dateRead on Steam

Chris here with another small update that fixes some bugs.

The updates are:

  • Fixed audio glitch where mech walking will continue to play in the open world.

  • Resets mechs when boarding starships.

  • Returns players to space after starship combat between them and a hostile warship.

That should do it for today's update. Game's on track for an October release.

-Chris Providence

Chief Spreadsheets Guy cGh ONE

Social Media

Web: https://cghone.com/Bluesky: @cghone.comYouTube: Discord: https://discord.gg/B5TEdTkEzkTwitter: N/A

More from Infinite Voyager

Other announcements

All events
Infinite VoyagerGame update7 Sep 2026September 6 HotfixHey, Chris here with some bug fixes that have been a long time coming. But before I get started, I need to point out that you'll need start a new save, too. Anyways, here we go: · Reworked the sector loading to delete existing sectors when starting a new game or loading a game, so you can load the ones for that save/session. · Steamlined and fixed the coordinates error for contracts. · Replaced…Major update8 Aug 2026Infinite Voyager "Starfighter PIlot" Update is liveIt's good to be back. But do you know what's even better? A complete overhaul of air combat with new sprites, new fighters, new balancing, and a whole lot more you'll have to fight through if you want to take over a planet. New Fighter and Starfighter Sprites I've gone on record saying that I really don't want to use AI art. But at the same time, I've been mostly using placeholder assets. They'…Major update30 May 2026Infinite Voyager "Starships of the Line" Update is liveIt's taken some time, but I'm happy to announce that Inifinite Voyager now has new sprites for all warships and a brand-new mechanic. New Warship Sprites Like I said before, I'm not much of an artist, but there is no way in Hell I am using AI Art. Which is why I'm happy to announce that the warships have brand new sprites by the great Vitaliy "Kruger" Ostaschenko. He's great, and you can find h…