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PitboundEventsUpdate – V0.2.2
In-game event

Update – V0.2.2

Pitbound · published 4 Sep 2026, 14:17 UTC · build 25125582

All eventsPlayers around this dateRead on Steam

After more tests and feedback from players, we worked on balancing and bug fixing. We also added a bit of new content and a few features for better gameplay.

New content:

  • Added 1 component

  • Added 1 new enemy

New features:

  • Honor coins are now rewarded on death, instead of having to end the run to gather them

  • Added stats description in the level upgrades

  • Added Lock/Unlock text below lock button

  • Now the weapon shows their damage efficiency and how their final damage is calculated

Balance changes:

  • Increased by 50% the scraps dropped by enemies

  • Changed compositions of higher waves

  • Reduced ranged enemies in higher waves

  • Changed reroll price for level upgrades

  • Increased base HP to 10

  • Reduced damage by early enemies

Bugs fixed:

  • Solved a problem about respawning without a weapon when starting a new run after death

  • Fixed a text wrapping problem with orbital weapons

  • Threat score now is working properly for saved characters

  • Previously ranged enemies were shooting bullets when dead if they were killed after the beginning of attack animation. Now it's fixed.

  • Attack telegraph from charger enemies now disappear when the enemy is killed

More from Pitbound

Other announcements

All events
Game update7 Sep 2026Hotfix – V0.2.3New content: · Added 2 new tracks New features: · Improved the damage text display for weapons Gameplay changes: · Now projectile bounce comes before piercing Bugs fixed: · Fixed a rare bug that made player's projectile to hit itself · Fixed a rare bug that made an enemy to disappear · Fixed a bug that made a few ranged enemies walk in placePitboundGame update30 Aug 2026Hotfix – V0.2.1Bugs fixed: · Bad text wrapping for statistic lines on some screen sizes · Prevented negative projectile speed · Fixed problem with audio settings not working correctly