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Sacred Land Playtest›Events›Development version v0.47
Game update

Development version v0.47

Sacred Land Playtest · published 14 days ago

All eventsPlayers around this dateRead on Steam

- Added some overview tools to planning screen: column of terrain feature icons to count and highlight terrain features on map and also artefacts that scale with that terrain feature
- Hold down option key to see previews of how placing a terrain tile would change number of terrain features
- Added final (?) ability: Landslide
- Improved all characters moving animation
- Some bug fixes and balance changes

More from Sacred Land Playtest

Other announcements

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Sacred Land PlaytestGame update6 Sep 2026Development version v0.49Development version v0.49: - Animated abilities when the player is on the fitting terrain - Queen spawns moved to years 6 and 12 - Ability synergies shifted around for even distribution across terrain types - Accessibility settings added for difficulty and projectile visibility - Gale character reworked - Special rule added for Crescent Isle map - Balance changes and bug fixesSacred Land PlaytestGame update29 Aug 2026Development version v0.48- experimental Linux build - Steam achievements are no longer reset on game start - bug fixesSacred Land PlaytestGame update21 Aug 2026Development version v0.46- Enemy modification system reworked: Is now less random with fixed numbers of modifications of each type depending on difficulty and current round - Added Credits screen to main menu - Added animated transitions to most scenes - Bug fixes and balance changes