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ExoTrain Demo›Events›ExoTrain Roadmap
Community

ExoTrain Roadmap

ExoTrain Demo · published 48 days ago

All eventsPlayers around this dateRead on Steam

This is our internal development plan, and that plan can be and will be expanded. We are listening to your feedback in Steam discussions, reviews, surveys, and on our Discord server, so you can share your suggestions there, and we'll implement some of them in future updates.

Short-term plans (next month or two):

  • Artillery train module (T3 tech).

  • Second abilities for T3-tech weapons.

  • Unique abilities for unique weapon upgrades (Thermal Sniper Rifle, Pyroblade, Dampened Cutter).

  • Northern part of the main level.

  • Farming system for producing organic resources (grass, fruits, eggs, and meat).

  • UI for previously read logs and completed missions.

Medium-term plans (next six months):

  • Deepening the pneuma mechanics: pneuma collection speed will depend on the zone; zones with high pneuma concentration will affect the character (a radiation-like system), and additional modules for pneuma resistance or, contrariwise, pneuma weakness as the cost of very strong improvements.

  • Deepening the tower-defense system: shield towers, debuffing turrets, and turrets that can ignore obstacles (some kind of mortar-like artillery or piercing shots).

  • More passive skills, and some rework of the current skill system to make skills more unique and have fewer skills with just small attribute bonuses.

  • Overclock bench with the ability to "lock" part of the bonuses from rerolls.

  • Achievement system.

  • More food and drink recipes.

Long-term plans:

  • Making specialized railcars (glass-roofed cars for farming, for example).

  • New level zones with unique mechanics (pneuma-radiation zones, poisonous geysers, lightning strikes from above, and so on).

  • Expansion of current content: new equipment, train modules, enemies, bosses, etc.

We'll make an additional, more detailed post later in Discussions section, so it will be easier to keep an eye on the progress.

More from ExoTrain Demo

Other announcements

All events
Major update31 Aug 2026Update 0.5 is released!New features: · Pneumaculture building and farming system for growing organic resources (T2 research). · Deepening the Pneuma system: Pneuma has different concentrations in the atmosphere, and the collection speed depends on the concentration. Zones with high Pneuma concentration will negatively affect the character, so you'll need equipment to protect yourself from its effects. Alternatively,…Community19 Aug 2026Next Update AnnouncementIn the next version, we'll add farming mechanics for growing organic resources: We'll also make the Pneuma system much deeper. Pneuma will have different concentrations in the atmosphere, and the collection speed will depend on the concentration. Zones with high Pneuma concentration will negatively affect the character, so you'll need equipment to protect yourself from its effects. Or you can u…In-game event10 Aug 2026Demo Version & Hotfix 0.4.8We've updated the demo version and made it available again! To play the demo, press the "Download Demo" button on the right side of the ExoTrain store page. In the demo version, you have access to the entire first zone and part of the second zone. Only first-tier sciences are available. Saves from the demo can later be loaded in the full version, so you won't lose your progress. Hotfix: · Incre…