Fallout 76 Public Test Server · published

Have you ever wanted to take your C.A.M.P. Pet out into the wasteland to travel and fight alongside you? We hope so, because we’re relaxing the leash on pets so that they can join you on your adventures!
Today we’re kicking off a very special Public Test Server (henceforth known as a Pspsps-TS or Paw-TS if you're so inclined) for a major new feature coming to Fallout 76 later this year.
All players who own a copy of Fallout 76 on Steam can participate in our Pspsps-TS. Please note that progress from the Pspsps-TS does not carry over into the live game. The Atomic Shop is also disabled during this testing period.
To install the Pspsps-TS, open your Steam library, and install “Fallout 76 Public Test Server”.
World Pets will have two separate Pspsps-TS periods before it releases later this year.
This first test will NOT contain all the content arriving in this update nor all the features for pets that we plan to release.
Starting today, World Pets will be available for focused testing on pet navigation. So please travel all around Appalachia and let us know of any areas where the experience doesn’t meet your expectations. For this test, pets will never enter combat with anyone. So, you don’t have to worry about them taking damage or attacking anyone.
When the World Pets Pspsps-TS returns, we’ll kick things off with the navigation and combat being available for testing. This phase of the Pspsps-TS will include the rest of the content from this update for you all to experience and provide feedback on. So please stay tuned for all those details later this year.
Now, let’s talk a bit more about these pets.
REMINDER: Everything in the PTS is subject to change.
Every C.A.M.P. Pet you currently own can be brought out into the world as a travel partner. In your Pip-Boy, you’ll find a new tab under the “Stats” menu that shows your entire catalogue of Pets. Selecting one of the pets in that menu will summon them beside you. Ready for the many adventures that await you!
Once this update releases, all pets will be able to be used in your C.A.M.P. or out in the Wasteland.
With your faithful companion beside you, you’re ready to take on the wasteland. When looking at your pet, an interact button will appear that allows you to issue one of the commands below. The emote wheel has been updated to provide a way to quickly access these commands as well.
Stay – The pet will remain at its current location until you give the follow command, or you move to far away.
Follow – Your pet will follow you.
When it comes to having your pet follow you around, the only places you won’t be able to take your furry friend is into a Raid or a Shelter. Pets will also not be able to swim underwater.
We’re excited for you to get your hands on these pets and tell us about your adventures with them around Appalachia.
Please remember, this is a unique slice of the World Pets feature that we hope to bring to you later this year. It does not represent the full scope of the feature, and it also does not contain the rest of the content that will be arriving alongside it.
Added Pip-Boy descriptions for the following Perks under the Perk tab
Bloody Mess
Pain Train
Concentrated Fire
Lever Action Rifle
Increased clip size from 5 to 6
The Brotherhood Recon Rifle has been replaced with a recipe for the Recon Scope in the Activity: Distant Thunder. Crafting restrictions around the Brotherhood Recon Rifle have been removed and it is now treated the same as other Hunting Rifles.
The Fancy Single Action Revolver and Pump Action Shotgun have been removed and replaced with weapon skins for the Pump Action Shotgun and Single Action Revolver. If you have the old items, they will be converted into a normal Pump Action Shotgun or Single Action Revolver with the weapon skin applied. You can then modify the items as you please.
Iceman’s is now useable on all weapons.
The many unique items throughout the wasteland have been updated. Each has at least 3 Legendary Mods and a special effect. You can now modify the Legendary Mods on unique items and add a 4-star mod. Below is a table of the updated items and their special effects. For the PTS notes this list contains everything considered unique even if no significant change was made. We will be looking at feedback for all items included in the table.
Name
Effect
Old Guard
Grants Guerilla Master Perk
Nailer
Blocking inflicts Bleeding
Meteoritic Sword
Rad Damage
The Gutter
Poison Damage
Acceptable Overkill
+1 Rank to Perk Concentrated Fire
Commanders Charge
Grants Tenderizer Perk
Crushing Blow
Grants Tormentor Perk
Disorderly Conduct
+15% Attack Speed
Kingfisher
Grants Exterminator Perk (Rank 3)
Night Light
Ignore Time of Day Requirements on Perks
Salt of the Earth
Grants Love the Spread Perk
The Action Hero
Grants Bullet Storm Perk (Rank 3)
Resolute Veteran
Grants Bullet Shield Perk (Rank 3)
The Guarantee
+20% Explosive Damage
Unstoppable Monster
Grants Brick Wall Perk
The Quick Fix
Grants Chem Fiend Perk
Whistle in the Dark
Grants Mister Sandman Perk (Rank 2)
Medical Malpractice
+25% Damage to Crippled Targets
Mechanics Best Friend
Grants Robotics Expert Perk (Rank 3)
Sole Survivor
Grants Lone Wanderer Perk
Cultist Piercer
Grants Adrenaline Perk
Elders Mark
Grants Tenderizer Perk
Holy Fire
Grants Friendly Fire Perk (Rank 3)
Lucas Switchblade
+50 Action Points
Ogua Gauntlet
+50 Health
Kabloom
Poison Damage
Branding Iron
Fire Damage
Face Breaker
+10% Damage to Weak Point
Boiling Point
Poison Damage
Cauterizer
Fire Damage
Drill Fist
Fire Damage
Flatliner
Piercing Attacks
Lickety-Split
Railway Spikes Shatter & Ricochet for up to <X> Damage
Ultracite Terror Sword
Poison Damage
Boomstick
Grants Grenadier Perk (Rank 2)
Longshot
Grants Longshot Perk
Overkill
Grants Adrenaline Perk
Peacemaker
Grants One Gun Army Perk (Rank 3)
Daisycutter
30% Chance to Instantly Reload
Pyrolyzer
Grants Pyro-Technician Perk
Somerset Special
+15% Damage to Distant Targets
The Fact Finder
+10% Damage to Weak Point
V63-BERTHA
Arches to an Additional Target
Bunker Buster
+25% Explosive Radius
Final Word
Grants Born Survivor Perk
Slug Buster
Replenish 20 Action Points with Each Kill
Oathbreaker
+1 Rank to Perk Bloody Mess
The Fixer
+100% Sneaking Speed
+15% Stealth in Shadows
Cold Shoulder
Cold Damage
+50% Damage to Cryptids
Circuit Breaker
Final round creates an energy blast that damages and stuns enemies within 50ft; stun immunity for 10 seconds
Cosmic Knife
Option 1: +50% Sneak damage
Option 2: +25% Damage Resistance for 3 seconds
Icebreaker
+20% Damage to Freezing Targets
Kills leave a Cryo Hazard
Nuka-Launcher
+50% Damage to Mole Miners
Stimpike
Attacks heal friendly targets by 10% Health
Burning Love
Fire Damage
Love Tap
+1 CHA per kill during a kill streak
Crowd Control
+1 PER per kill during a kill streak
Doctors Orders
Grants Team Medic Perk (Rank 3)
Foundations Vengeance
Grants Tightly Wound Perk
Pirate Punch
Grants Cap Collector Perk
The Debilitator
Grants Deal Sealer Perk
Tone Death
Grants Ninja Perk (Rank 2)
Mind Over Matter
+1 INT per kill during a kill streak
Molerat Bat
+50% Damage to Molerats
Grand Finale
Fire Damage
The Farmhand
Grants Heavy Hitter Perk
Western Spirit
Grants Gunslinger Master Perk
Gunther's Big Iron
Grants Gunslinger Perk (Rank 3)
Whacker Smacker
Grants Knee-Capper Perk
Piercing Love
Poison Damage
Shattered Grounds
Bleed Damage
+1 Rank to Perk Bloody Mess
Anchorage Ace
Prototype Integrated Silencer
Red Terror
Fire Damage
Ticket to Revenge
Poison Damage
V63 Zweihaender
Energy Damage
V63-OLGA
Grants Science! Perk
V63-HELGA
Piercing Attacks
Head Hunter
Bleed Damage
Civil Unrest
+50 Action Points
The following unique legendries have also been updated (they couldn’t fit in the table above):
Camden Whacker
Roll with one of the following:
Grants Blocker Perk (Rank 3)
Grants Martial Artist Perk (Rank 3)
Grants Slugger Perk (Rank 3)
Grants Knee-Capper Perk
Grants Heavy Hitter Perk
Grants Brawling Chemist Perk (Rank 1)
The VATS Unknown
Roll with one of the following:
Better Criticals Perk (Rank 3)
Critical Savvy Perk (Rank 3)
Grim Reaper Sprint Perk Card
Psychopath Perk Card
Glowing Criticals Perk (Rank 3)
Items that are classified as “unique” now display this tag when inspected.
Unique items can now have their Legendary Mods changed and a 4th Legendary Mod added.
The Scrip cost to change Legendary Mods no longer increases and is now a fixed value.
1, 2, and 3-star require 50
4-star require 100
Crafting Unique items at the workbench now requires Vault Steel.
3-star items require 40
4-star items require 80
Increased the number of modules required to craft unique items
3-star items require 30
4-star items require 65
Unique items have an increased Scrip cost to change Legendary Mods.
This is 10x the base cost
C.A.M.P. Building and Editing Temporarily Disabled
C.A.M.P. Building is currently deactivated for the start of this PTS while the team investigates an issue. Players will not be able to edit, move, or place items in their C.A.M.P. in the meantime.