
Hello Diebrarians!
Massive shout out to those who have tried our demo prior the Next Fest and gave us feedback - we're now BACK with a PATCH that will make everyone's experience even better!
Now go PLAY some Diebrary! Wishlist it! Spread the word!
Diebrary Patch 0.9.1: Steam Demo
Features
:steam: STEAM SUPPORT! Our demo is now playable on Steam! :steam:
- Added many common Steam features:
- Fullscreen, windowed, and borderless fullscreen
- Resolution support, including reworking many screens to work at lower resolution
- More keybindings to navigate menus
- Added controller support! We're still working on improving this, so we'd love to hear your feedback!
https://discord.gg/62tHysxjny - Added our splash screen
- Visual enhancements, like godrays, screen effects, animations, PFX, and more!
- Performance improvements, especially on chapter 10
- stories
Gameplay
Upgrades
- Poisonous Concoction [:recycle: Rework]: Now spreads poison to nearby targets
- Pierce: Removed damage penalty
- Chaining Attack: Removed damage penalty
- Rapid Deployment: Now grants reload speed to everything, not just your character's skill
- Only A Spark: Ignite chance buffed
- Dry Heat: Ignite chance buffed
- Poison-Coated Weapons: Poison chance buffed
- Dripping With Venom: Poison chance buffed
- Kill Trigger: Now requires 150 kills to trigger the (now bigger) explosion, and fires a random secondary weapon instead of *all* secondary weapons
Boss Upgrades
- Broken Heart Weeps Open: Damage taken reduced, max hearts buffed to +3
- I'd Rather Be Rich: Now makes you much richer
- Joker's Wild: Adds luckiness to upgrades
- Master of Elements: Ailment potency buffed, damage penalty reduced
- Faster Than Before: Attack rate buffed, damage penalty reduced
Weapons
- Spear [:recycle: Rework]: Base damage massively buffed, and most upgrades that granted damage now grant base damage, which stacks better with other damage% upgrades
- Spear upgrades that were buffed: Better Grips, Whirling Dervish Style, Stalwart Soldier Style, Naginata Mastery, and all three Evolutions: Dragon Naginata, Saint's Spear, Grand Pike
- Boomerang: Catch 'Em All [:recycle: Rework]: Now grants huge attack size, and buff power increased substantially
- Boomerang: Outback Boomerang: Massively buffed swirling damage, and grants a bonus projectile
- Boomerang: Angular Momentum: Swirl radius slightly decreased to feel better and strike the same enemy more often, now has a large damage bonus
- Boomerang: Hard Knocks: Now grants base damage
- Boomerang: Evolve: Outback Ringer: Now grants a second orbiting boomerang
- Wand: Lightning Always Strikes Twice [:recycle: Rework]: Now triggers on Wand kills and more often on Wand shots, but less often on other weapon damage
- Wand: Noxious Leak: Ammo buffed, base damage of pool buffed, and pool now grows much faster
- Wand: Mark Aim Fire: Now grants massive Doom potency
- Wand: Evolve: Strategic Striker: Damage buffed
- Wand: Gatling Sorceries: Reload speed massively buffed
- Crossbow: Charge speed buffed
- Acid Bottles: Soaking It In: Now grants bonus damage, and less attack rate
- Nikola's Scope: Now fires slightly slower, but hits much harder
- Nikola's Scope: Accelerated Technology: Attack rate reduced
- BEES: Base speed buffed, pause after spawning shortened
- BEES: Absolute Units: Now has a Pierce multiplier
- BEES: Attack of the Killer Wasps: Poison potency buffed
- BEES: Bees Forever: Pierce multiplier buffed
- BEES: Weight Training: Now grants a bunch of pierce
- BEES: CHONKERS: Bee size slightly reduced, but still chonky
Characters
Barbarian
Ranger
- Trap: Slowing area buffed
- Ranger's Mark: Damaging Mark: The mark will now immediately jump to another target when the current target dies
Cone Dog
- All Cone Dog upgrades: Will now roll more frequently
- Frenetic Activity: Now increases Thorn damage
- Spiney: Thorns now travel further
- Natural Defense: Thorns now chill
Pets
- Massive buffs to the cooldown of Shiny (crystal pet), Lil' Ninja (cat pet), Rot Son (poison pet), and Bucky (unicorn pet)
Other Stuff
- Boss health increased for all acts
- Hearts now fade away after 60 seconds
- Improved the glossary (tooltip) text for damage-over-time, explaining their mechanics better
- Made a few hectic "choreograph" Plot Twists a little bit easier (these are the ones where enemies spawn in silly patterns)
Bug Fixes
There were over 150 bugs fixed from the web version of the game, so we'll detail some of the most important ones:
- Fixed issues with Spear's hitbox, especially the unevolved form
- Fixed an issue where Magic Tomes you earned didn't show up until you reloaded the game, or bought a Perk
- Fixed several issues with Solo stories not immediately showing their new Plot Twist, or awarding Magic Tomes in some cases
- Fixed several issues with Voting indicators for Plot Twists
- Fixed a lot of small issues with different Plot Twists, such as Shambling Towers being revived by Twice Dead, or Combat Arena spawning right on your head and trapping you
- Fixed many spammy sounds playing simultaneously and getting too loud
- Performance improvements to many laggy weapons, upgrades, and PFX
- Performance improvements for damage numbers