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Starfinder: Afterlight Playtest›Events›Demo Update v.0.2.20691
Game update

Demo Update v.0.2.20691

Starfinder: Afterlight Playtest · published 9 Sep 2026, 11:27 UTC · build 25206601

All eventsPlayers around this dateRead on Steam

Hello Starfinders,

The playtest will end September 10th, but you can keep playing the demo, download it directly from steam:

We have deployed a new build with latest updates and fixes.

THIS UPDATE MAKES YOUR PREVIOUS SAVES INCOMPATIBLE.

Here you have the most relevant changes:

New Features & Gameplay

  • Added difficulty levels: You can now play on Story, Balanced, Hard, or Unfair mode, depending on your desired challenge.

  • Added Karmic Dice: Karmic Dice have been added to make your rolls more forgiving.

  • Added character descriptions: Character descriptions are now available in the Character Selection Menu.

  • Added Reactions Menu: Using a reaction now opens a dedicated reaction menu

  • Added height modifiers for ranged attacks: Ranged attacks made from higher ground receive a bonus to the hit roll, while attacks made from lower ground receive a -1 penalty to the hit roll.

  • Improved corpse loot: Improved the loot available from corpses.

  • Added corpses when Kole throws a grenade: Corpses are now properly spawned when Kole's grenade kills enemies.

UI & Content Improvements

  • Improved Journal notifications: New notification pop-ups make it easier to notice when there is something new in the Journal.

  • Improved tooltip visuals: Updated the visual design of tooltips for a more polished experience.

  • Updated tooltip descriptions: Revised tooltip descriptions to provide clearer information.

  • Added missing voice lines: Added missing voice lines in-game and in cutscenes.

  • Replaced placeholder icons: Placeholder icons have been replaced with the final versions.

  • Improved building visibility: Improved the way buildings disappear when they are positioned between the camera and the player.

Fixes & Gameplay Improvements

  • Fixed skills inconsistent with the rulebook: Fixed several skills that did not correctly follow the rules described in the rulebook.

  • Fixed reload issues: Fixed an issue that could make it difficult to press the reload button.

  • Fixed pathfinding: Fixed pathfinding issues that could unnecessarily consume player actions.

  • Fixed MAP calculations: Fixed MAP calculations that were not being properly applied to some abilities.

  • Fixed Reaction usage on escape pod terminals: Reactions can no longer be used on escape pod terminals.

  • Fixed minor inconsistencies and visual bugs: Addressed various minor inconsistencies and visual issues.

  • Fixed Save/Load issues: Fixed issues with saving and loading that could cause animation bugs.

Save System

  • Changed the Save/Load system: The Save/Load system has been reworked. Some older save files may no longer be compatible.

More from Starfinder: Afterlight Playtest

Other announcements

All events
Starfinder: AfterlightGame update2 Sep 2026Hot Fix v.0.2.20237Fix duplicate conditions upon loading a saved game (Wounded, Sickened...) OLD SAVES WILL STILL HAVE THIS ISSUE.Major update1 Sep 2026Demo build is now live!Demo build is finally here v.0.2.20179 The Demo adds the prologue level on top of the content of our last beta. There are things we are working on, we will be updating in the coming days/weeks to the issues we know and the ones you will be reporting. Known issues: · The cutscenes are still a work in progress, so you may encounter some missing voice lines. · Skipping the Zombie's cutscene in-gam…Starfinder: AfterlightGame update19 Mar 2026Beta - Update 4.2 Notes (v0.1.14908)Beta has been updated to v0.1.14908 Added • GPU Requirements Check : Added a minimum system requirement screen that checks for at least 6 GB of VRAM. Updated • Temple : Improved visibility in the temple area. • Inventory Outfit : Updated the outfit checkbox for better visibility. • Dice : Improved dice texture quality. • Inventory : Dragging a two-handed weapon onto an occupied slot now swaps t…