
A major polish pass on the Twitch elimination-tournament mode:
Fixed fighters spawning outside the arena boundary on every background
Fighters now spread across the full arena instead of clustering in the center
Added a bracket "road map" screen after entries close, showing field size, round structure, and estimated runtime
Added a "MOVING ON" advancement screen after each match, showing which fighters survived
Added a live event ticker with tournament state and match call-outs
Arena backgrounds now rotate between matches with no repeats
Fixed fighters spawning instantly instead of playing their entrance animation
Fixed health bar and badge misalignment on fighter cards
Dodge Chance, Cooldown Reduction, and Tenacity are now capped at 60%, 70%, and 70% respectively
Late-tier and Raid-tier items can no longer be equipped twice on the same Minimon
Added tutorial guidance explaining Paths, Endless, and Raid modes on your first Path clear
Added a reminder that gold and upgrades are tracked per-Minimon, not shared
Added upgrade-priority guidance for new players' first stat points
Minimon named by viewers now display a credit nameplate in Paths, Endless, and Raid modes
The !name chat command is now only advertised while a naming vote is active
Chat is now notified when a naming vote closes without a winner, along with the reason
The game window can now be dragged while Settings or other overlay menus are open
Fixed certain multi-step abilities causing attack animations to stutter or restart mid-swing