
Added the first version of the in-game map.
Added food that can be found underground when digging, with a small chance to also find some on the surface.
Food can now restore health over time, and the effect can stack.
Staying inside the starting bunker now restores a small amount of oxygen. The entrance hatch must be closed for this to work.
Reduced the crafting cost of most Tier 1 and Tier 2 tools.
Reduced the crafting time of all crafts.
Increased the durability of all tools.
Player oxygen now decreases more slowly.
Toxic rains are shorter, but happen a bit more often.
Meteor showers are less frequent, and the impact radius has been increased.
Fixed hole synchronization when a player joins an already running game.
Fixed a bug where holes could overlap between two worlds.
Ladders should now work correctly.
Thank you for all the feedback. Don’t hesitate to join the Discord to report bugs, share suggestions, or follow the next updates.