Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Battle for Wesnoth›Events›Wesnoth 1.19.25
In-game event

Wesnoth 1.19.25

Battle for Wesnoth · published 2 months ago

All eventsPlayers around this dateRead on Steam

Campaigns

  • Heir to the Throne
    • S01 "The Elves Besieged": reduced starting gold, but added gold pickups near enemy keeps. Added more swamp hexes.
    • S03 "Blackwater Port": added a secondary, coastal entry point for this scenario, so Konrad can make better use of Merfolk if he has them.
    • S10 "The Siege of Elensefar": rebalanced gold, income, and AI. Maddock's AI is now less likely to defend unthreatened bridges or idle his ships.
    • On the overworld, the waters around Elensefar now better connect to the rest of the passable coast.
    • After completing either Elensefar scenario, Elensefar now provides Konrad with a port on the overworld.
    • Slightly increased Li'sar's hitpoints. Li'sar "march" ability is no longer hidden.

  • Eastern Invasion
    • S13 "Spoils of War": removed the map's keep, to prevent player recruitment and stay consistent with the intro and victory dialogue.

  • Heir to the Throne
    • Enemy leaders should now behave more intelligently if Konrad tries to assassinate them with skirmisher and the Scepter of Fire.
    • S02 "Flight of the Elves": fixed Konrad gaining the wrong recruit if between 11 and 15 elves had died.
    • Konrad's advancements now deal more ranged damage, but less melee damage.
    • S04 "The Bay of Pearls": villages can no longer be destroyed during the victory cutscene, as that would affect gold carryover.

  • The Deceivers Gambit
    • S07 "The Great River": adjusted map, enemies, and starting XP. Patrol paths should now be more obvious, and more strategies should now be viable on Hard/Deadly (Easy/Normal were already very straightforward).
    • S08 "Ruins of Saurgrath", S10 "Houses of the Dead": spell selection is now delayed until Delfador learns what kind of enemies he's fighting.

  • Winds of Fate
    • S06 "Landfall": all new map of Elense Island and surrounding river delta by Dalas.

Packaging

  • The Mac Compile Stuff repository of dependencies for macOS is no longer supported. The primary supported way to get dependencies on macOS is now to use vcpkg; to check how to do that see the macOS CI job and related scripts
  • The migration from SDL2 to SDL3 has been completed. For distros without all the required SDL3 dependencies (probably mixer), these will need to be built and installed manually

Translations

  • Updated translations: Bengali, British English, Chinese (Simplified), Czech, Finnish, French, German, Italian, Polish, Russian, Spanish

Units

  • Forest Lion:
    • 9-2 charge attack changed to 11-2 marksman
    • cost reduced from 30 -> 25

  • Redtail Cat:
    • cost reduced from 30 -> 28

  • Elvish Hero: added idle animation
  • Jumpcat: added attack, defend, and various other animations

WML Engine

  • Add a to abilities that use the value attribute with the exception of abilities used as weapons (, , etc... implemented in the tag).
  • Because overwrite_specials cannot be applied to other abilities and its design and functionality leave something to be desired, an subtag will be added to eventually replace it.
    • Add to an affect attribute to suppress special abilities affecting a unit applied to a particular side (apply_to=self or opponent) and which discriminates special abilities that affect self/student from special abilities belonging to the opponent, even if apply_to=attacker/defender is used.

  • The use of 'overwrite_specials' attribute and subtag in specials are deprecated
  • Added new version macros:
    • WESNOTH_VERSION_MAJOR (e.g. "1")
    • WESNOTH_VERSION_MINOR (e.g. "19")
    • WESNOTH_VERSION_REVISION (e.g. "23")
    • WESNOTH_VERSION_SPECIAL (e.g. "dev")

Miscellaneous and Bug Fixes

  • The wmllint tool has been updated to handle a several new deprecations and now runs on mainline without outputting warnings or changing any files
  • Fixed the manual link not working for non-English languages
More from Battle for Wesnoth

Other announcements

All events
In-game event18 Aug 2026Wesnoth 1.19.27IMPORTANT This update contains a fix for a security vulnerability present back through version 1.13.5. While this should be taken care of by Steam, we strongly recommend everyone upgrade to this version. Additionally, due to the nature of the vulnerability, versions older than this will soon be blocked from joining the 1.19 online multiplayer servers. Campaigns · The South Guard · S01 "Born to…In-game event18 Aug 2026Wesnoth 1.18.8IMPORTANT This update contains a fix for a security vulnerability present back through version 1.13.5. While this should be taken care of by Steam, we strongly recommend everyone upgrade to this version. Additionally, due to the nature of the vulnerability, versions older than this will soon be blocked from joining the 1.18 online multiplayer servers. Translations · Updated translations: Bengal…In-game event11 Aug 2026Wesnoth 1.19.26Campaigns · Of Pearls and Pirates · Don’t show the tutorial hint about save-loading when Biased RNG is active · S05 "Lady Maudie": fixed Fireships being healable. · The Deceivers Gambit · Fix missing siphon attack sound, which would cause a crash anytime the attack was used. · S07 "The Great River": reduced walking time from starting keep to first enemies. · Most spells now unlock when Delfador…