
ALPHA BUILD 033 // v0.000.000.033 // (24.06.26)
- Adds full Squad Management system: create, rename, and disband squads; drag-and-drop Operators between teams; double-click to select an entire squad; live badge updates across all Operator icons and the tactical HUD.
- Adds scrollable team member list and confirmation prompt when closing with unsaved roster changes.
- Adds turn-in-place animation and reload sound effects.
- Adds save and load support for turn system state, with cached saves at the start of each turn.
- Updates group movement to maintain formation and corrects character rotation during movement.
- Updates turn order widget to bottom panel placement.
- Updates inventory context menus, slot templates, and split/merge item operations.
- Updates tactical drop meshes to match attached pouches; patches and updates inventory tooltips; adds black outlines to inventory UI; adjusts looting UI placement and sizing.
- Updates button styling from bracket format to pipe delimiter format.
- Updates font sizing and color across team rosters, briefing, inventory, and mission UI; enlarges tab fonts for legibility.
- Updates TIC and MVR icons; removes opacity from inventory screen background; adjusts opening brief sizing and text color.
- Refactors UI input handling by layer; refactors team and game state architecture.
- Fixes incorrect battle name display in turn order.
- Fixes team badges extending past window boundary in TIC phase.
- Fixes turn order log bullet misalignment and log not expanding on arrow click.
- Fixes encumbrance icon overlapping adjacent icon in bottom panel.
- Fixes scroll wheel triggering unintended camera mode changes.
- Fixes squad data not saving; fixes selected team index resetting after roster save; fixes team panel failing to update after team creation.
- Misc. bug fixes, internal build stability improvements, and merge conflict resolution.