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Panzer Strike Demo›Events›🔥Playtest #2: May 30 – June 1🔥
Community

🔥Playtest #2: May 30 – June 1🔥

Panzer Strike Demo · published 3 months ago

All eventsPlayers around this dateRead on Steam

Hello commanders!


We’re launching the Playtest #2 right now, and it will run until Monday, June 1This time we’re not doing a big public announcement. We want to run this playtest quickly and quietly, and we’re not using key distribution for this playtestAccess is limited, and only a certain number of players will be admitted. If you’ve already submitted an application, please check your email or Steam to see if you’ve been granted accessIf you don’t get access this time, don’t worry. A public demo will be available very soon. It will include the same content as Playtest #2, so you won’t miss anything important

What’s new and improved compared:


1. Added a dedicated tutorial mission that introduces core mechanics and controls in more detail2. Implemented a full save/load system, allowing you to save and load at any point3. Improved UI and unit control systems:-- Replaced toggle switches with icons (auto-fire, crouch/stand stance, turret view)


-- Added a contextual cursor showing when units can enter buildings, mount guns, or load into trucks, etc-- Added a towing cursor for artillery

--Buildings now visually highlight when units are ordered to enter them-- Added a pause indicator and assigned pause to Spacebar-- Clicking a building now shows available free unit slots-- Added tooltips and contextual hints-- Added a dedicated hotkey for turret view-- Updated health bar colors for better readability4. Added zoom functionality5. Shortened the active part of Phase 3 in the main mission for better pacing6. Continued active bug fixing and overall polish improvements


We’re really looking forward to your feedback on this build. Thanks for playing and helping us shape the game 💚Thanks, and enjoy the playtest!

— Panzer Strike Team

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