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Zad ArcheryEventsPatch 1.1.2
Game update

Patch 1.1.2

Zad Archery · published 13 Sep 2026, 14:15 UTC

All eventsPlayers around this dateRead on Steam
  • Effects Amount now works per skill: lowering it hides whole skill casts instead of thinning their particles, and every skill is reduced by the same ratio. At 50% each skill shows every other cast; at 0 almost none show. Damage is never affected.
  • Fixed skill power bonuses to Number of Hits, Pierce Count, Turns, Sniper Scope aims and Multishot arrows silently losing value after resets and refunds, which could also eat into the skill's base stats. Affected saves are repaired automatically on load.
  • Other minor improvements and fixes
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Zad ArcheryGame update5 Sep 2026Patch 1.1.1Changes · Added an Effects Amount slider in Settings. Lower it to reduce visual effects for better performance; it never changes your damage. · Mining: Ores are automatically collected when too much ore piles up on the ground. · The currency display now wraps to a new line instead of hiding behind the health bar. Fixes · Fixed dying right as the Run Portal died causing the next level to skip it…Major update4 Sep 2026You Are Right!Ok, so you guys are right. The game had issues with being kinda scripted and linear. Also, many people expected the game to last way longer. We hear you and agree with you. Today's mega update fixes all of these and many more. The past days since release were very hard for us. We worked almost non-stop, barely sleeping 4 to 5 hours a day. We really wanted players to enjoy Zad Archery , but the…Zad ArcheryGame update1 Sep 2026Patch 1.0.2Fixed monster gems not counting when farming a level below your highest. · Fixed a Guardian sometimes never appearing, which locked the King for good, any Guardian you missed is restored on restart. · Fixed Defeat the King not unlocking when Steam was unreachable. · Added your screen's own resolution as the first option in the settings list. · Fixed various other small bugs