Game update

Update 4.0.0 — The app, rebuilt around your questions

AAR Labs · published

This is the biggest update AAR Labs has had. Nearly every screen was rebuilt around one test: can you answer a question about your own games in a few seconds, without reading a footnote. New in this version: a Your Stats page that opens on what you need to know before you queue, a Hall of Fame, separate Divisions and Maps tabs, deck picks for every division, and a search that finds a game from what you remember of it.

If you have been away for a while, expect to get lost for a minute. It is worth it.

Hall of Fame

The Leaderboard tab has a second column: twelve boards built from the shared ranked matches.

Highest ELO Ever · Most Ranked Games · Longest Win Streak · Highest Win Rate · Fastest Wins · Biggest Upset · Rising Star · Division Ace · Division Master · Division Loyalty · Map Ace · All-Rounder

  • Each card shows the leader, the runners-up, and where you stand. If you are not on a board yet, it says how far you are from getting on it.
  • Every placement a player holds shows up on their profile.

Divisions and Maps

Global Stats split into two tabs, each laid out by the question you came with.

Divisions

  • The board is ordered so that a lucky 3–0 no longer sits above a 37–7. Win %, Games and A–Z are one click away.
  • Pick a division and everything about it lands beside the list: its record, its matchups and which way each one leans, the players who win with it, and its deck picks.
  • The Counter Matrix opens from the list header. Hover lights a row and a column; a click pins them.

Maps

  • One profile per map: Which end wins, NATO vs PACT, how games end, and the median match length.
  • Every division on the map at once, as a swarm of emblems from "loses more here" to "wins more here".
  • What works here and Map specialists — the divisions and the players with a record on this map.
  • The terrain is drawn large enough to actually recognise. And since the game always puts your own end at the bottom, the halves are no longer called "top" and "bottom".

Deck picks: how a division is actually built

Every division now has a Deck picks panel: which cards the players who field it actually take, at what veterancy, with which transports, and how many decks that is based on. It is built from shared matches, so it fills in as players share; a division that does not have enough yet shows how much is still missing and unlocks itself when it gets there.

The deck view in Replay Details was rebuilt to match, and gained what the game's own deck screen has:

  • Veterancy chevrons on every card, drawn like the game's.
  • The card's price with its transport, and the command mark on command units.
  • Copy deck code and open in WarYes, for both sides.

Player profiles are scouting reports

  • The header — rank, rating and tier, and a two-sentence read of the player: what they field, how they are doing, what to expect.
  • Ladder intel — their last thirty ranked games: form, rating net, how they did this week against players rated like them, their longest session, their busiest hour.
  • Divisions — what they field, how often, and how they do with each one compared with everyone else.
  • You vs this player — your record against them, the last meeting, and what a win or a loss would move you.
  • Rank history — now for every player, not only yourself.

Session Recap

The daily recap is replaced by a Session Recap above the tabs. On Match History and Your Stats it opens as a scoreboard: what the session paid, next to a chart of your week that ends on your rank today and the points missing to the next milestone. Everywhere else it is one line. The result cells open their game.

Sessions: was tonight normal?

The Sessions panel now answers the two questions that matter tonight. Queue again? — how your next game goes after a win and after a loss, and how often you play on at all. By position — how the first, second, third game of a session goes, and where the drop-off is. It opens with one sentence naming the least likely thing in your data, and when nothing stands out it says so.

Match History

  • Filters. Result, your division, the opponent's, the map — every option with its game count. Applied filters read as a sentence, Losses · vs K.d.A. Bezirk Erfurt · on Black Forest, each removable on its own.
  • The search box covers every column and finds a game from a scrap of memory: "loss vs kda" is enough.

Ranked Pulse

  • One row per match. When the replay is known, the divisions, the map and the length sit on the same line as the result.
  • WARNO Dispatch. Fatkid's WARNO write-ups — the meta reports and the anthologies — listed in the app and opening in your browser. His work, not ours.

Search from anywhere — Ctrl+K

Press Ctrl+K on any tab and type a player, a division, a map, or a game you remember. It opens where it lives.

The interface

The whole interface was rethought from scratch and redesigned. Every screen now fits the window, text is larger, charts and tables say what they show without a legend, and moving between tabs is instant. It should feel like a different app, in the good sense.

Fixes

  • Turning sharing on for the first time never uploaded anything. Fixed.
  • Part of the sync had been failing quietly after a server update on our side. Fixed there; the app catches up on its own.
  • The Players list showed no rank for anyone who had not played since the reset. It now shows the same rank as the profile.
  • The rating history on Your Stats ignored the season selector.
  • Escape closes any modal. Dates are in English regardless of your Windows locale.

Changed

  • Tabs: Match History · Your Stats · Players · Divisions · Maps · Leaderboard · Ranked Pulse. Ctrl+1 to Ctrl+7 follow that order.
  • Global Stats is now Divisions and Maps. Daily Recap is now Session Recap.
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