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Elementers›Events›1.7.2.0
Game update

1.7.2.0

Elementers · published 10 Aug 2026, 10:42 UTC

All eventsPlayers around this dateRead on Steam

▪ Added the steam achievements unlock logic
▪ Added more achievements
▪ Added 8 random encounters
▪ Interacting with objects now stop abilities from executing
▪ 1 new mission on the new map maybe having to capture a turtle that uses earth armor
▪ 1 new map
▪ 1 new Enemy, a turtle that uses the earth armor
▪ Increase Dialogue npc Ui's size
▪ Add a sequence logic for unlocking missions, for example having to finish X mission to unlock the Y mission, otherwise add them in the locked section
▪ Make missions go in the completed section only when the player completed all difficulties, also added a separate new section for missions that have not been completed not even on the normal difficulty
▪ Play around with Xp rewards to only unlock at max a new ability per mission run

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ElementersGame update3 Sep 20261.7.3.3▪ Fixed game breaking error when a snowman gets killedElementersGame update3 Sep 20261.7.3.2▪ Fixed Spike object destroying projectiles before the projectile damaged the spike object ▪ Made the new boss push away dead players when it falls over ▪ Fixed Gather Crystals hard encounters activating on normal difficulty ▪ Fixed missing description on Gather Crystaks mission.ElementersGame update1 Sep 20261.7.3.1▪ Fixed Bridge npc random encounter message sync