
Update #3
The big one this time: score difference now pays out in money. Several of you pointed out that winning 10-0 was worth the same as scraping a 2-1. Now a win doesn't only grant you points and a flat fee, but the exact goal margin converted into money, so investing in your team pays off double.
Also, Steam Achievements should now trigger under all preconditions. This one bugged us for a long time and we're really sorry for the inconvenience it caused some of you. If there's anything still the issue, please report it to us :)
Economy & progression
Score difference is now paid out in money as described above
Cooldown upgrades now shorten the current cooldown as well, not just future ones
You can now open the prestige tree and back out again without being forced to buy the first upgrade
Fixes
All achievements are now awarded under all preconditions
Goals now spawn properly spread apart, no more buying a goal that lands next to an existing one
Team members no longer chase the ball after they've scored, but choose the next one immediately
HUD
Your current rank and your opponents' ranks are now shown in the HUD
Plus assorted minor tweaks and fixes.
Keep it coming
Discussions are still where we're getting most of this. Thanks you so much!
Frog Hammer