Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ZERO PARADES: For Dead Spies›Events›Patch Notes | 16.07.26
In-game event

Patch Notes | 16.07.26

ZERO PARADES: For Dead Spies · published 55 days ago · build 24222278

All eventsPlayers around this dateRead on Steam

Operants, the file has been updated! A new patch for ZERO PARADES: For Dead Spies is now available to download. 


Thank you for your continued patience and support whilst we continue working on the game behind the scenes. This update includes several fixes to player-reported issues and new additions based on feedback:

VOICEOVER

  • Additional voiceover lines added – Marco and PSEUDOPOD are now fully voiced. There are 17 lines still missing for Goat Eyes, which will be added in a future update.

GAMEPLAY

  • Resolved an issue with the Journal, which would occasionally appear blank after the player receives multiple updates regarding Reno’s missing train. 

  • Addressed the issue of an ominous redhead appearing too early in the game near Dr Gonza’s clinic. 

  • Fixed instances of the game language changing when entering Tactical Mode, e.g. experiencing a Dramatic Encounter. 

  • Addressed several small SFX bugs, including intercom static noise continuing even after dialogue / the interaction. 

NOTABLE ADDITIONS

  • Introducing the Inventory Optimisation System! Give Hershel the edge with smarter clothing and accessory choices. In the Inventory, select a Stat to open up the optimisation panel, which breaks down how each equipped item contributes to that Stat.

For example, clicking ‘NERVE’ will reveal that your shirt and coat choice improve NERVE (+2), but you may want to consider switching the sweatpants for something more suitable (-1). Hit ‘OPTIMISE’ and Hershel will automatically be equipped with the best pieces for the job at hand.

For our list of current known issues and for details on how to make a bug report, please visit our pinned Discussion here. Until the next time!

More from ZERO PARADES: For Dead Spies

Other announcements

All events
In-game event14 Aug 2026Patch Notes | 14.08.26Operant, you have an update! A new patch for ZERO PARADES: For Dead Spies is now available to download. This update addresses some of the most common player-reported bugs and makes several adjustments to the game based on feedback: GAMEPLAY · After passing the “Hurt Him” check to push him, Frederik (Phone Sex Addict) will now leave the Miracle Line until after Hershel has received their assignm…Community2 Jul 2026ZERO PARADES: Steam Deck TrailerBecome an Operant on the move with ZERO PARADES: For Dead Spies on Steam Deck! Our espionage RPG has been Steam Deck-verified since its release, with our development team making several adjustments to offer the best experience even on a smaller device. An example of this was the choice to use Vulcan for rendering to bypass the Steam Proton translation from DirectX, which raised the framerate by…Community29 Jun 2026IMPRINT - Devcast Episode 6Welcome to IMPRINT Episode 6, a devcast from the ZERO PARADES team that looks at the making of our recently released espionage RPG. This month, our host Jim (Writer & Voice Over Director) chats with Mikee (Casting Director & Audio Engineer) as they hash out the challenges of bringing the script of ZERO PARADES alive with voice acting. And a reminder: you can grab ZERO PARADES: For Dead Spies no…