BUGS FIXED
- fixed a bug where slime children were being tracked for persistence in some instances, resulting in a crash
- fixed a bug where a persistent pot on Level 1 was activating a pressure plate on Level 2, resulting in a crash (this one was crazy)
- fixed an issue where "mus_impending_doom" wasn't fading out properly during a dramatic sequence
- fixed an issue where an NPC's collision remained active after they had left the room
- fixed an issue where controller rumble would stay on during a cutscene
- fixed a typo or two...
TO DO
- duplicating zombie bug
- "Text Speed" setting
- "Button Layout" setting labeling issue
If you encounter any bugs, please visit the community forum or email me at [email protected]