Restating the subheader, does anybody actually change the pause key off of escape?
I've seen a ton of games just never let their players change the pause key, and VASTWAKE isn't one of them, as the pause key is rebindable in the settings.
I asked a few people I know and they said it wouldn't affect their gameplay. Esc as Pause is already the industry standard for a bunch of games and software.
The current keybind tab is shown above. The "Interact" text pushes into the right column a little, so it makes it hard to add any keybinds under that.
I tried making the font smaller, but it became too unreadable. Interact also can't be moved to the right column because the left column is specifically reserved for gameplay buttons and the right column is reserved for UI buttons.
So, I wanted to put a notice that the ability to rebind Pause will be removed in the next update and replaced with a new keybind in its place. (It really isn't a big deal...)
However, there is a chance that a new gameplay key could be added in a future Entry, and in that case, Interact will be brought downwards and Pause will be rebindable again.
I hope everyone's ready for the next update! It's a really big one that I believe a ton of people will enjoy.
Above is a preview of the 22 new badges in the 2.1.0 update for VASTWAKE! (Image grayscaled for dramatic effect)
Anyways, be prepared for the update coming anytime soon! A mini-trailer will be dropping on my YouTube the day of the update.
See you then!
– ryantunezz