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STARVAULT VREventsNew Character - Nitro, New season, Balance
Major update

New Character - Nitro, New season, Balance

STARVAULT VR · published 27 Aug 2026, 12:20 UTC

All eventsPlayers around this dateRead on Steam

✨ New Hero — Nitro

Nitro is now available!

His main weapon is a Rocket Launcher with a built-in rocket jump mechanic.

Passive Ability: Run quickly on all fours, activated with Y. Movement speed increased by 30%, with increased jump height. Grabbing your weapon switches you back to normal mode.

Abilities:

  1. Jetpack — Fly through the air using a jetpack. Hold the left trigger to activate.

  2. Invincibility — When your health drops below 20%, Sprint activates automatically and grants temporary invincibility. Passive ability.

  3. Slingshot — Fires projectiles that create high-damage zones.

🏆 New Season

  • A new season has begun!

  • Full MMR reset.

⚔️ Titan

  • The Titan fight has been reworked and now works more like fighting a captured Titan.

  • The encounter is designed around a fast capture by a full team of 5 players. Capturing it with 2 players is much slower and more difficult, while attempting it solo is impractical.

  • The Titan now focuses its attacks on the nearest players.

⚖️ Balance

Green Artifact

  • Fixed a bug that caused it to increase all healing instead of only regeneration.

Zara

  • Healing increased by 20%.

  • Damage Mastery bonus reduced by 20%.

  • Ultimate: Energy regeneration increased by 16%.

Daniel Slater

  • Ultimate: Preparation time reduced by 0.5s.

  • Grapple Line: Cooldown reduced by 4s.

  • Flash Module: Now also slows enemies by 20%.

Caleo

  • New Passive: Missing an attack restores 50% of one dagger.

  • Turtle Medallion: Now also applies a 20% slow.

R3

  • Vampiric Recharge Mastery: Fixed a bug that caused the Mastery to double all healing. Now also grants +10% Vampirism.

  • Speed Mastery: Bonus increased from 15% → 20%.

  • Blaze Rush Mastery: Duration increased by 50%.

  • Shield increased by 7%.

Vael'Um

  • Ground Targeting: Maximum range limited to 80m.

  • Teleport is no longer interrupted by Knockback or Mute.

  • Teleport distance now scales with Vael'Um's movement speed.

  • Teleport direction is now visually indicated.

🐞 Bug Fixes

  • ApeX-9 can now move his arms while affected by Immobilize.

  • Fixed an issue with recentring in certain situations.

More from STARVAULT VR

Other announcements

All events
STARVAULT VRGame update11 Sep 2026Patch notes🐞 Bug Fixes & Improvements · Nitro : Fixed an issue with Rocket Launcher hit registration. · Nitro : Fixed an issue where rockets could sometimes deal double damage at close range. · Stern : Fixed an issue with rocket explosion hit registration. · Daniel Slater : Fixed an issue where the Ultimate charge time was too long. It now matches the description. · Daniel Slater : Fixed an issue where t…Community7 Sep 2026FINAL CHARACTER CONCEPT VOTEA huge thank you to everyone for the incredible number of awesome concepts! Choosing just 5 finalists was definitely not easy! Now it’s time for the final stage — community voting! 🗳️ Vote here: Make sure to read the full concept from each author before voting! ⏳ Voting ends on September 14, 2026. Good luck to all the finalists, and thank you again to everyone who took part! ❤️Community21 Aug 2026Community hero design event🩺 COMMUNITY HERO DESIGN EVENT We’re starting a new community event — and this time, one of your hero concepts may become a real playable character in Starvault! · For this event, we’re looking specifically for a new Healer designed by the community. · We’ll review the submitted concepts, select several finalists, and then hold a community vote to decide which hero we should bring into the game…